axiom-sqlitedata-ref
SQLiteData advanced patterns, @Selection column groups, single-table inheritance, recursive CTEs, database views, custom aggregates, TableAlias self-joins, JSON/string aggregation
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SQLiteData advanced patterns, @Selection column groups, single-table inheritance, recursive CTEs, database views, custom aggregates, TableAlias self-joins, JSON/string aggregation
Use when making design decisions, reviewing UI for HIG compliance, choosing colors/backgrounds/typography, or defending design choices - quick decision frameworks and checklists for Apple Human Interface Guidelines
Use when implementing Liquid Glass effects, reviewing UI for Liquid Glass adoption, debugging visual artifacts, optimizing performance, or requesting expert review of Liquid Glass implementation - provides comprehensive design principles, API patterns, and troubleshooting guidance from WWDC 2025....
Use when ANY Metal porting issue occurs - black screen, rendering artifacts, shader errors, wrong colors, performance regressions, GPU crashes
Use when converting shaders or looking up API equivalents - GLSL to MSL, HLSL to MSL, GL/DirectX to Metal mappings, MTKView setup code
Use when building ANY 2D or 3D game, game prototype, or interactive simulation with SpriteKit, SceneKit, or RealityKit. Covers scene graphs, ECS architecture, physics, actions, game loops, rendering, SwiftUI integration, SceneKit migration.
Use when physics contacts don't fire, objects tunnel through walls, frame rate drops, touches don't register, memory spikes, coordinate confusion, or scene transition crashes
Use when building 3D content, AR experiences, or spatial computing with RealityKit. Covers ECS architecture, SwiftUI integration, RealityView, AR anchors, materials, physics, interaction, multiplayer, performance.
Use when building SpriteKit games, implementing physics, actions, scene management, or debugging game performance. Covers scene graph, physics engine, actions system, game loop, rendering optimization.
Use when porting OpenGL/DirectX to Metal - translation layer vs native rewrite decisions, migration planning, anti-patterns
SpriteKit API reference — all node types, physics body creation, action catalog, texture atlases, constraints, scene setup, particles, SKRenderer
Use when debugging 'file not syncing', 'CloudKit error', 'sync conflict', 'iCloud upload failed', 'ubiquitous item error', 'data not appearing on other devices', 'CKError', 'quota exceeded' - systematic iCloud sync diagnostics for both CloudKit and iCloud Drive
Reference — Complete StoreKit 2 API guide covering Product, Transaction, AppTransaction, RenewalInfo, SubscriptionStatus, StoreKit Views, purchase options, server APIs, and all iOS 18.4 enhancements with WWDC 2025 code examples
Use when implementing on-device AI with Apple's Foundation Models framework — prevents context overflow, blocking UI, wrong model use cases, and manual JSON parsing when @Generable should be used. iOS 26+, macOS 26+, iPadOS 26+, axiom-visionOS 26+
Use when indexing app content for Spotlight search, using NSUserActivity for prediction/handoff, or choosing between CSSearchableItem and IndexedEntity - covers Core Spotlight framework and NSUserActivity integration for iOS 9+
Use for Core Location API reference - CLLocationUpdate, CLMonitor, CLServiceSession, authorization, background location, geofencing
Use when implementing or debugging ANY network connection, API call, or socket. Covers URLSession, Network.framework, NetworkConnection, deprecated APIs, connection diagnostics, structured concurrency networking.
Use when implementing 'CloudKit sync', 'CKSyncEngine', 'CKRecord', 'CKDatabase', 'SwiftData CloudKit', 'shared database', 'public database', 'CloudKit zones', 'conflict resolution' - comprehensive CloudKit database APIs and modern sync patterns reference
Use when adding/modifying database columns, encountering "FOREIGN KEY constraint failed", "no such column", "cannot add NOT NULL column" errors, or creating schema migrations for SQLite/GRDB/SQLiteData - prevents data loss with safe migration patterns and testing workflows for iOS/macOS apps
Use when implementing 'iCloud Drive', 'ubiquitous container', 'file sync', 'NSFileCoordinator', 'NSFilePresenter', 'isUbiquitousItem', 'NSUbiquitousKeyValueStore', 'ubiquitous file sync' - comprehensive file-based iCloud sync reference
Use when ANY iOS build fails, test crashes, Xcode misbehaves, or environment issue occurs before debugging code. Covers build failures, compilation errors, dependency conflicts, simulator problems, environment-first diagnostics.
Use when deploying ANY machine learning model on-device, converting models to CoreML, compressing models, or implementing speech-to-text. Covers CoreML conversion, MLTensor, model compression (quantization/palettization/pruning), stateful models, KV-cache, multi-function models, async prediction,...
Use when writing ANY code with async, actors, threads, or seeing ANY concurrency error. Covers Swift 6 concurrency, @MainActor, Sendable, data races, async/await patterns, performance optimization.
Use when integrating ANY iOS system feature - Siri, Shortcuts, Apple Intelligence, widgets, IAP, camera, photo library, photos picker, audio, axiom-haptics, axiom-localization, privacy. Covers App Intents, WidgetKit, StoreKit, AVFoundation, PHPicker, PhotosPicker, Core Haptics, App Shortcuts, Spo...
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