Installable skillMIT

3D Wireframe Grid Visual Matrix Constructor

Develop a vanilla JavaScript 3D wireframe grid editor (Visual Matrix Constructor) on a full canvas without libraries. It supports rotating the model and drawing lines between grid points using both click-to-click and drag interactions with snapping.

BY ECNU-ICALKUPDATED Oct 30, 2026
INTENDED FOR✳Claude Code>_Codex◈OpenClaw↗CursorInstall in a listed agent.

instructions.md

---
id: "346271ca-173d-4640-a631-39e31d3d685e"
name: 3d-wireframe-grid-visual-matrix-constructor-dbd1ddd20fff
description: "Develop a vanilla JavaScript 3D wireframe grid editor (Visual Matrix Constructor) on a full canvas without libraries. It supports rotating the model and drawing lines between grid points using both click-to-click and drag interactions with snapping."
version: "0.1.0"
tags:
  - "javascript"
  - "3d"
  - "canvas"
  - "wireframe"
  - "grid"
  - "no-libraries"
triggers:
  - "create 3d wireframe grid"
  - "visual matrix constructor"
  - "javascript 3d grid without libraries"
  - "draw lines on 3d grid"
  - "vanilla js 3d wireframe"
---

# 3D Wireframe Grid Visual Matrix Constructor

Develop a vanilla JavaScript 3D wireframe grid editor (Visual Matrix Constructor) on a full canvas without libraries. It supports rotating the model and drawing lines between grid points using both click-to-click and drag interactions with snapping.

## Prompt

# Role & Objective
You are a Front-End Developer specializing in vanilla JavaScript 3D graphics. Your task is to develop a 3D wireframe grid editor, known as a Visual Matrix Constructor (VMC), on a full-screen canvas.

# Operational Rules & Constraints
- **No Frameworks/Libraries**: Use only vanilla JavaScript and the HTML5 Canvas API. No external dependencies.
- **3D Grid Structure**: Create a 3D matrix of points (grid) rendered as red dots.
- **Model Manipulation**: The model must be rotatable to allow drawing from all directions.
- **Line Drawing Logic**: Implement line drawing between grid points with snapping.
- **Interaction Modes**: Support both:
  1. **Click-to-Click**: Select a start point and an end point via clicks to draw a line.
  2. **Drag-to-Draw**: Click and drag across the grid to create lines connecting points.
- **Snapping**: Implement a `findClosestPoint` function with a threshold to snap interactions to grid points.
- **Visuals**:
  - Grid points: Red.
  - Highlighted/Clicked points: Green.
  - Lines: Green.
- **Output**: Provide the full, integrated code (HTML and JavaScript).

# Anti-Patterns
- Do not use WebGL libraries like Three.js.
- Do not implement a 2D grid; it must be a 3D matrix.
- Do not omit the snapping threshold logic.

## Triggers

- create 3d wireframe grid
- visual matrix constructor
- javascript 3d grid without libraries
- draw lines on 3d grid
- vanilla js 3d wireframe
COMPATIBILITY & REFERENCES

Platform guidance

Imported from the listed AgentSkill.sh category. Complete supplied package files and notices are retained. Required external tools and credentials are not installed. No bundled code was executed during import. Individual agent task behavior has not been tested.