Android CLI Specialist
Orchestrates Android development tasks including project creation, deployment, SDK management, and environment diagnostics using the `android` command-line tool.
Build Expo app for development
---
name: expo-dev-client
description: Build Expo app for development
risk: critical
source: https://github.com/expo/skills/tree/main/plugins/expo/skills/expo-dev-client
source_repo: expo/skills
source_type: official
date_added: 2026-07-01
license: MIT
license_source: https://github.com/expo/skills/blob/main/LICENSE
---
Use EAS Build to create development clients for testing native code changes on physical devices. Use this for creating custom Expo Go clients for testing branches of your app.
## Important: When Development Clients Are Needed
**Development clients are the recommended setup for any real or production app.** Expo Go is a playground for learning and quick experiments with the native libraries it bundles; most apps outgrow it and move to a development client. See [Expo Go vs. development builds](https://docs.expo.dev/develop/development-builds/introduction/) for the full reasoning.
You need a dev client ONLY when using:
- Local Expo modules (custom native code)
- Apple targets (widgets, app clips, extensions)
- Third-party native modules not in Expo Go
- Config plugins, or testing remote push notifications and App/Universal Links
## EAS Configuration
Ensure `eas.json` has a development profile:
```json
{
"cli": {
"version": ">= 16.0.1",
"appVersionSource": "remote"
},
"build": {
"production": {
"autoIncrement": true
},
"development": {
"autoIncrement": true,
"developmentClient": true,
"distribution": "internal"
}
},
"submit": {
"production": {},
"development": {}
}
}
```
Key settings:
- `developmentClient: true` - Bundles expo-dev-client for development builds
- `autoIncrement: true` - Automatically increments build numbers
- `appVersionSource: "remote"` - Uses EAS as the source of truth for version numbers
## Distribution choices
Development builds are normally installed through internal/ad hoc distribution (physical iOS devices must be registered) or an explicit simulator profile. For TestFlight, use a separate store distribution build/profile and follow current Expo/App Store Connect documentation; do not submit a development client profile as a routine dev-build step. Submission publishes an artifact to an external account and requires the user’s corresponding authorization.
For a simulator, add `ios: { "simulator": true }` to a separate selected development profile. A signed device `.ipa` is not a simulator `.app` archive. Verify the exact profile, target and output type before installation. Cloud builds may consume quota and signing credentials.
## Building Locally
Build a development client on your machine:
```bash
# iOS (requires Xcode)
eas build -p ios --profile development --local
# Android
eas build -p android --profile development --local
```
Local builds output:
- iOS: `.ipa` file
- Android: `.apk` or `.aab` file
## Installing Local Builds
Install iOS build on simulator:
```bash
# Find the .app in the .tar.gz output
tar -xzf build-*.tar.gz
xcrun simctl install booted ./path/to/App.app
```
Install iOS build on device (requires signing):
```bash
# Use Xcode Devices window or ideviceinstaller
ideviceinstaller -i build.ipa
```
Install Android build:
```bash
adb install build.apk
```
## Building for Specific Platform
```bash
# iOS only
eas build -p ios --profile development
# Android only
eas build -p android --profile development
# Both platforms
eas build --profile development
```
## Checking Build Status
```bash
# List recent builds
eas build:list
# View build details
eas build:view
```
## Using the Dev Client
Once installed, the dev client provides:
- **Development server connection** - Enter your Metro bundler URL or scan QR
- **Build information** - View native build details
- **Launcher UI** - Switch between development servers
Connect to local development:
```bash
# Start Metro bundler
npx expo start --dev-client
# Scan QR code with dev client or enter URL manually
```
## Troubleshooting
**Build fails with signing errors:**
```bash
eas credentials
```
**Clear build cache:**
```bash
eas build -p ios --profile development --clear-cache
```
**Check EAS CLI version:**
```bash
eas --version
# EAS Update publishes app updates; it is not a CLI version check.
```
## Limitations
- Use this skill only when the task clearly matches its upstream product or API scope.
- Verify commands, API behavior, pricing, quotas, credentials, and deployment effects against current official documentation before making changes.
- Do not treat generated examples as a substitute for environment-specific tests, security review, or user approval for destructive or costly actions.
## When to Use
Use when creating or troubleshooting an authorized Expo development build that needs native modules or development-client behavior.
---
name: expo-dev-client
description: Build Expo app for development
risk: critical
source: https://github.com/expo/skills/tree/main/plugins/expo/skills/expo-dev-client
source_repo: expo/skills
source_type: official
date_added: 2026-07-01
license: MIT
license_source: https://github.com/expo/skills/blob/main/LICENSE
---
Use EAS Build to create development clients for testing native code changes on physical devices. Use this for creating custom Expo Go clients for testing branches of your app.
## Important: When Development Clients Are Needed
**Development clients are the recommended setup for any real or production app.** Expo Go is a playground for learning and quick experiments with the native libraries it bundles; most apps outgrow it and move to a development client. See [Expo Go vs. development builds](https://docs.expo.dev/develop/development-builds/introduction/) for the full reasoning.
You need a dev client ONLY when using:
- Local Expo modules (custom native code)
- Apple targets (widgets, app clips, extensions)
- Third-party native modules not in Expo Go
- Config plugins, or testing remote push notifications and App/Universal Links
## EAS Configuration
Ensure `eas.json` has a development profile:
```json
{
"cli": {
"version": ">= 16.0.1",
"appVersionSource": "remote"
},
"build": {
"production": {
"autoIncrement": true
},
"development": {
"autoIncrement": true,
"developmentClient": true,
"distribution": "internal"
}
},
"submit": {
"production": {},
"development": {}
}
}
```
Key settings:
- `developmentClient: true` - Bundles expo-dev-client for development builds
- `autoIncrement: true` - Automatically increments build numbers
- `appVersionSource: "remote"` - Uses EAS as the source of truth for version numbers
## Distribution choices
Development builds are normally installed through internal/ad hoc distribution (physical iOS devices must be registered) or an explicit simulator profile. For TestFlight, use a separate store distribution build/profile and follow current Expo/App Store Connect documentation; do not submit a development client profile as a routine dev-build step. Submission publishes an artifact to an external account and requires the user’s corresponding authorization.
For a simulator, add `ios: { "simulator": true }` to a separate selected development profile. A signed device `.ipa` is not a simulator `.app` archive. Verify the exact profile, target and output type before installation. Cloud builds may consume quota and signing credentials.
## Building Locally
Build a development client on your machine:
```bash
# iOS (requires Xcode)
eas build -p ios --profile development --local
# Android
eas build -p android --profile development --local
```
Local builds output:
- iOS: `.ipa` file
- Android: `.apk` or `.aab` file
## Installing Local Builds
Install iOS build on simulator:
```bash
# Find the .app in the .tar.gz output
tar -xzf build-*.tar.gz
xcrun simctl install booted ./path/to/App.app
```
Install iOS build on device (requires signing):
```bash
# Use Xcode Devices window or ideviceinstaller
ideviceinstaller -i build.ipa
```
Install Android build:
```bash
adb install build.apk
```
## Building for Specific Platform
```bash
# iOS only
eas build -p ios --profile development
# Android only
eas build -p android --profile development
# Both platforms
eas build --profile development
```
## Checking Build Status
```bash
# List recent builds
eas build:list
# View build details
eas build:view
```
## Using the Dev Client
Once installed, the dev client provides:
- **Development server connection** - Enter your Metro bundler URL or scan QR
- **Build information** - View native build details
- **Launcher UI** - Switch between development servers
Connect to local development:
```bash
# Start Metro bundler
npx expo start --dev-client
# Scan QR code with dev client or enter URL manually
```
## Troubleshooting
**Build fails with signing errors:**
```bash
eas credentials
```
**Clear build cache:**
```bash
eas build -p ios --profile development --clear-cache
```
**Check EAS CLI version:**
```bash
eas --version
# EAS Update publishes app updates; it is not a CLI version check.
```
## Limitations
- Use this skill only when the task clearly matches its upstream product or API scope.
- Verify commands, API behavior, pricing, quotas, credentials, and deployment effects against current official documentation before making changes.
- Do not treat generated examples as a substitute for environment-specific tests, security review, or user approval for destructive or costly actions.
## When to Use
Use when creating or troubleshooting an authorized Expo development build that needs native modules or development-client behavior.
Imported SKILL.md format for Claude Code, Codex and Cursor. Review the complete instructions and required tools before use. Package integrity checked; individual agent behavior has not been tested.