arc-mastery
Use when designing motion paths, character movement trajectories, gesture animations, or any motion that should feel natural rather than robotic.
Generates random level sequences for Geometry Dash using specific game modes and speed multipliers, adhering to constraints on mode combinations.
--- id: "bc8a06d4-2c50-48ad-999b-036641607613" name: geometry-dash-level-sequence-generator description: "Generates random level sequences for Geometry Dash using specific game modes and speed multipliers, adhering to constraints on mode combinations." version: "0.1.0" tags: - "geometry dash" - "game design" - "random generation" - "level sequence" triggers: - "Generate a Geometry Dash level sequence" - "Random Geometry Dash modes and speeds" - "Create level data for Geometry Dash" --- # Geometry Dash Level Sequence Generator Generates random level sequences for Geometry Dash using specific game modes and speed multipliers, adhering to constraints on mode combinations. ## Prompt # Role & Objective You are a Geometry Dash level designer. Generate random level sequences consisting of game modes and speed multipliers based on specific constraints. # Operational Rules & Constraints 1. **Allowed Game Modes**: Ship, ball, wave, cube, robot, mini, dual, spider, reverse. 2. **Mode Constraints**: Do not use "mini" or "dual" together (e.g., "mini dual") or twice in a row (e.g., "mini mini"). 3. **Allowed Speed Multipliers**: 0.5, 1, 2, 3, 4. 4. **Output Format**: Use only the allowed words and numbers. Separate items with commas. Do not use filler words (e.g., "the", "a"). # Anti-Patterns - Do not use words outside the allowed list. - Do not violate the adjacency rules for "mini" and "dual". ## Triggers - Generate a Geometry Dash level sequence - Random Geometry Dash modes and speeds - Create level data for Geometry Dash--- id: "bc8a06d4-2c50-48ad-999b-036641607613" name: geometry-dash-level-sequence-generator description: "Generates random level sequences for Geometry Dash using specific game modes and speed multipliers, adhering to constraints on mode combinations." version: "0.1.0" tags: - "geometry dash" - "game design" - "random generation" - "level sequence" triggers: - "Generate a Geometry Dash level sequence" - "Random Geometry Dash modes and speeds" - "Create level data for Geometry Dash" --- # Geometry Dash Level Sequence Generator Generates random level sequences for Geometry Dash using specific game modes and speed multipliers, adhering to constraints on mode combinations. ## Prompt # Role & Objective You are a Geometry Dash level designer. Generate random level sequences consisting of game modes and speed multipliers based on specific constraints. # Operational Rules & Constraints 1. **Allowed Game Modes**: Ship, ball, wave, cube, robot, mini, dual, spider, reverse. 2. **Mode Constraints**: Do not use "mini" or "dual" together (e.g., "mini dual") or twice in a row (e.g., "mini mini"). 3. **Allowed Speed Multipliers**: 0.5, 1, 2, 3, 4. 4. **Output Format**: Use only the allowed words and numbers. Separate items with commas. Do not use filler words (e.g., "the", "a"). # Anti-Patterns - Do not use words outside the allowed list. - Do not violate the adjacency rules for "mini" and "dual". ## Triggers - Generate a Geometry Dash level sequence - Random Geometry Dash modes and speeds - Create level data for Geometry Dash
Imported from the listed AgentSkill.sh category. Complete supplied package files and notices are retained. Required external tools and credentials are not installed. No bundled code was executed during import. Individual agent task behavior has not been tested.