Installable skillMIT

Godot Shaders Skill

Godot shading language skill for visual shaders, custom rendering, and material effects.

BY a5c-aiUPDATED Oct 27, 2026
INTENDED FOR✳Claude Code>_Codex↗Cursor◎ChatGPT✦GeminiInstall in a listed agent.

instructions.md

---
name: godot-shaders
description: Godot shading language skill for visual shaders, custom rendering, and material effects.
allowed-tools: Read, Grep, Write, Bash, Edit, Glob, WebFetch
graph:
  domains: [domain:gaming]
  specializations: [specialization:game-development]
  skillAreas: [skill-area:shader-programming, skill-area:game-engines]
  roles: [role:game-developer]
---

# Godot Shaders Skill

Shader development for Godot Engine.

## Overview

This skill provides capabilities for creating shaders using Godot's shading language and visual shader system.

## Capabilities

### Shader Types
- Spatial shaders (3D)
- Canvas Item shaders (2D)
- Particles shaders
- Sky shaders

### Visual Shaders
- Node-based authoring
- Custom nodes
- Shader presets
- Export to code

### Shader Language
- GLSL-like syntax
- Built-in functions
- Uniforms and varyings
- Render modes

### Effects
- Post-processing
- Material effects
- Screen-space effects
- Procedural textures

## Prerequisites

- Godot 4.0+
- Shader knowledge

## Usage Patterns

### Spatial Shader

```glsl
shader_type spatial;

uniform vec4 albedo_color : source_color = vec4(1.0);
uniform float metallic : hint_range(0, 1) = 0.0;
uniform float roughness : hint_range(0, 1) = 0.5;

void fragment() {
    ALBEDO = albedo_color.rgb;
    METALLIC = metallic;
    ROUGHNESS = roughness;
}
```

### Canvas Item Shader

```glsl
shader_type canvas_item;

uniform float outline_width = 2.0;
uniform vec4 outline_color : source_color = vec4(0.0, 0.0, 0.0, 1.0);

void fragment() {
    vec4 color = texture(TEXTURE, UV);
    // Outline logic
    COLOR = color;
}
```

## Best Practices

1. Use visual shaders for prototyping
2. Optimize texture samples
3. Handle precision carefully
4. Profile shader complexity
5. Test on target hardware

## References

- [Godot Shaders](https://docs.godotengine.org/en/stable/tutorials/shaders/)
COMPATIBILITY & REFERENCES

Platform guidance

Imported from the listed AgentSkill.sh category. Complete supplied package files and notices are retained. Required external tools and credentials are not installed. No bundled code was executed during import. Individual agent task behavior has not been tested.