Installable skillMIT

Interaction Design

Design meaningful interactions and microinteractions. Create delightful user experiences through thoughtful animation, feedback, and responsive interface design.

BY aj-geddesUPDATED Oct 28, 2026
INTENDED FOR✳Claude Code>_Codex↗Cursor✦GeminiInstall in a listed agent.

instructions.md

---
name: interaction-design-697b7715014f
description: >
  Design meaningful interactions and microinteractions. Create delightful user
  experiences through thoughtful animation, feedback, and responsive interface
  design.
---

# Interaction Design

## Table of Contents

- [Overview](#overview)
- [When to Use](#when-to-use)
- [Quick Start](#quick-start)
- [Reference Guides](#reference-guides)
- [Best Practices](#best-practices)

## Overview

Interaction design focuses on how users engage with systems, creating intuitive and delightful experiences through feedback and responsiveness.

## When to Use

- Designing user flows and touchpoints
- Creating animations and transitions
- Defining error and loading states
- Building microinteractions
- Improving usability and feedback
- Mobile interaction patterns

## Quick Start

Minimal working example:

```yaml
Common Interaction Patterns:

Swipe:
  Use: Mobile lists, carousels
  Feedback: Visual sliding, momentum
  Accessibility: Keyboard alternative (arrows)

Tap & Hold:
  Use: Context menus, drag prep
  Feedback: Visual feedback after delay
  Duration: ~500ms before trigger

Pinch & Zoom:
  Use: Image viewing, maps
  Feedback: Smooth zoom animation
  Boundaries: Set min/max zoom levels

Drag & Drop:
  Use: Reordering, moving items
  Feedback: Visual during drag, drop confirmation
  Fallback: Alternative method (buttons)

Double Tap:
  Use: Zoom, favorite, select
  Feedback: Immediate visual response
// ... (see reference guides for full implementation)
```

## Reference Guides

Detailed implementations in the `references/` directory:

| Guide | Contents |
|---|---|
| [Animation & Transition Design](references/animation-transition-design.md) | Animation & Transition Design |
| [Error Handling & Feedback](references/error-handling-feedback.md) | Error Handling & Feedback |
| [Accessibility in Interactions](references/accessibility-in-interactions.md) | Accessibility in Interactions |

## Best Practices

### ✅ DO

- Keep animations under 400ms
- Provide clear visual feedback
- Use animations to guide attention
- Respect motion preferences
- Make interactions reversible
- Test with keyboard and screen readers
- Provide multiple interaction methods
- Design for touch and mouse
- Use appropriate easing curves
- Document interaction behavior

### ❌ DON'T

- Animate for decoration only
- Use animations longer than 500ms
- Ignore motion-sensitive users
- Remove focus indicators
- Trap users in modals
- Use confusing animations
- Animate everything
- Ignore loading states
- Forget error states
- Skip accessibility testing
COMPATIBILITY & REFERENCES

Platform guidance

Imported from the listed AgentSkill.sh category. Complete supplied package files and notices are retained. Required external tools and credentials are not installed. No bundled code was executed during import. Individual agent task behavior has not been tested.