Installable skillMIT

macOS SwiftPM App Packaging

Scaffold, build, and package SwiftPM-based macOS apps without Xcode project. Use when you need a from-scratch macOS app layout, SwiftPM targets/resources, custom .app bundle assembly, or signing/notarization steps outside Xcode.

BY patrickserranoUPDATED Oct 27, 2026
INTENDED FOR◈OpenClawInstall in a listed agent.

instructions.md

---
name: macos-spm-app-packaging
description: Scaffold, build, and package SwiftPM-based macOS apps without Xcode project. Use when you need a from-scratch macOS app layout, SwiftPM targets/resources, custom .app bundle assembly, or signing/notarization steps outside Xcode.
---

# macOS SwiftPM App Packaging

## Overview

Bootstrap a complete SwiftPM macOS app, then build, package, and run it without Xcode. This skill covers the full workflow from project scaffolding to release distribution.

## Project Scaffolding

### Basic Structure

```
MyApp/
├── Package.swift
├── Sources/
│   └── MyApp/
│       ├── MyApp.swift          # @main App entry
│       └── ContentView.swift
├── Resources/
│   ├── Assets.xcassets/
│   └── Info.plist
├── Scripts/
│   ├── package_app.sh
│   ├── compile_and_run.sh
│   └── sign-and-notarize.sh
└── version.env
```

### Package.swift

```swift
// swift-tools-version: 5.9
import PackageDescription

let package = Package(
    name: "MyApp",
    platforms: [.macOS(.v14)],
    products: [
        .executable(name: "MyApp", targets: ["MyApp"])
    ],
    targets: [
        .executableTarget(
            name: "MyApp",
            resources: [
                .process("Resources")
            ]
        )
    ]
)
```

### version.env

```bash
APP_NAME="MyApp"
BUNDLE_ID="com.example.myapp"
VERSION="1.0.0"
BUILD_NUMBER="1"
MIN_MACOS="14.0"
# Set to 1 for menu bar apps
MENU_BAR_APP=0
```

## Build and Run

### Build with SwiftPM

```bash
# Debug build
swift build

# Release build
swift build -c release

# Run tests
swift test
```

### Package as .app Bundle

Create `Scripts/package_app.sh`:

```bash
#!/bin/bash
set -e

source version.env

BUILD_DIR=".build/release"
APP_BUNDLE="$BUILD_DIR/$APP_NAME.app"
CONTENTS="$APP_BUNDLE/Contents"
MACOS="$CONTENTS/MacOS"
RESOURCES="$CONTENTS/Resources"

# Build release
swift build -c release

# Create bundle structure
rm -rf "$APP_BUNDLE"
mkdir -p "$MACOS" "$RESOURCES"

# Copy binary
cp "$BUILD_DIR/$APP_NAME" "$MACOS/"

# Copy resources
cp -r Resources/* "$RESOURCES/" 2>/dev/null || true

# Generate Info.plist
cat > "$CONTENTS/Info.plist" << EOF
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
    <key>CFBundleExecutable</key>
    <string>$APP_NAME</string>
    <key>CFBundleIdentifier</key>
    <string>$BUNDLE_ID</string>
    <key>CFBundleName</key>
    <string>$APP_NAME</string>
    <key>CFBundleVersion</key>
    <string>$BUILD_NUMBER</string>
    <key>CFBundleShortVersionString</key>
    <string>$VERSION</string>
    <key>LSMinimumSystemVersion</key>
    <string>$MIN_MACOS</string>
    <key>CFBundlePackageType</key>
    <string>APPL</string>
$([ "$MENU_BAR_APP" = "1" ] && echo "    <key>LSUIElement</key>
    <true/>")
</dict>
</plist>
EOF

echo "Created $APP_BUNDLE"
```

### Development Run Script

Create `Scripts/compile_and_run.sh`:

```bash
#!/bin/bash
set -e

source version.env

# Kill existing instance
pkill -x "$APP_NAME" 2>/dev/null || true

# Package
./Scripts/package_app.sh

# Launch
open ".build/release/$APP_NAME.app"
```

## Code Signing

### Development Signing

```bash
# Sign for local development
codesign --force --sign - ".build/release/MyApp.app"

# Or with a specific identity
codesign --force --sign "Developer ID Application: Your Name" ".build/release/MyApp.app"
```

### Create Stable Dev Identity

```bash
# Generate self-signed certificate for consistent dev signing
security create-keychain -p "" dev-signing.keychain
security default-keychain -s dev-signing.keychain
# Follow prompts in Keychain Access to create certificate
```

## Notarization and Release

Create `Scripts/sign-and-notarize.sh`:

```bash
#!/bin/bash
set -e

source version.env

APP_PATH=".build/release/$APP_NAME.app"
ZIP_PATH=".build/release/$APP_NAME-$VERSION.zip"

# Sign with Developer ID
codesign --force --options runtime --sign "Developer ID Application: Your Name" "$APP_PATH"

# Create zip for notarization
ditto -c -k --keepParent "$APP_PATH" "$ZIP_PATH"

# Submit for notarization
xcrun notarytool submit "$ZIP_PATH" \
    --apple-id "your@email.com" \
    --team-id "TEAM_ID" \
    --password "@keychain:AC_PASSWORD" \
    --wait

# Staple the ticket
xcrun stapler staple "$APP_PATH"

# Re-zip with stapled ticket
rm "$ZIP_PATH"
ditto -c -k --keepParent "$APP_PATH" "$ZIP_PATH"

echo "Release ready: $ZIP_PATH"
```

## Sparkle Updates (Optional)

### Generate Appcast Entry

```bash
#!/bin/bash
source version.env

ZIP_PATH=".build/release/$APP_NAME-$VERSION.zip"
SIZE=$(stat -f%z "$ZIP_PATH")
SIGNATURE=$(./bin/sign_update "$ZIP_PATH")
DATE=$(date -R)

cat << EOF
<item>
    <title>Version $VERSION</title>
    <pubDate>$DATE</pubDate>
    <sparkle:version>$BUILD_NUMBER</sparkle:version>
    <sparkle:shortVersionString>$VERSION</sparkle:shortVersionString>
    <enclosure
        url="https://example.com/releases/$APP_NAME-$VERSION.zip"
        length="$SIZE"
        type="application/octet-stream"
        sparkle:edSignature="$SIGNATURE"
    />
</item>
EOF
```

## GitHub Release

```bash
# Create tag
git tag -a "v$VERSION" -m "Release $VERSION"
git push origin "v$VERSION"

# Create GitHub release
gh release create "v$VERSION" \
    ".build/release/$APP_NAME-$VERSION.zip" \
    --title "v$VERSION" \
    --notes "Release notes here"
```

## Checklist

### Scaffolding
- [ ] Package.swift with correct targets and resources
- [ ] version.env with app metadata
- [ ] Info.plist template or generation script
- [ ] Basic app entry point (@main App)

### Build
- [ ] `swift build` succeeds
- [ ] `swift test` passes
- [ ] Resources copied correctly

### Packaging
- [ ] .app bundle structure correct
- [ ] Info.plist generated with correct values
- [ ] App launches from Finder

### Release
- [ ] Code signed with Developer ID
- [ ] Notarized and stapled
- [ ] Zip created for distribution
- [ ] (Optional) Sparkle appcast updated
COMPATIBILITY & REFERENCES

Platform guidance

Imported from the listed AgentSkill.sh category. Complete supplied package files and notices are retained. Required external tools and credentials are not installed. No bundled code was executed during import. Individual agent task behavior has not been tested.