Installable skillMIT

Maya Integration Skill

Maya to engine pipeline skill for FBX export and rigging workflows.

BY a5c-aiUPDATED Oct 27, 2026
INTENDED FOR✳Claude Code>_Codex◈OpenClaw↗CursorInstall in a listed agent.

instructions.md

---
name: maya-integration
description: Maya to engine pipeline skill for FBX export and rigging workflows.
allowed-tools: Read, Grep, Write, Bash, Edit, Glob, WebFetch
graph:
  domains: [domain:gaming]
  specializations: [specialization:game-development]
  skillAreas: [skill-area:asset-pipeline, skill-area:game-engines]
  roles: [role:game-developer]
---

# Maya Integration Skill

Maya to game engine pipeline.

## Capabilities

- FBX export
- Rigging workflows
- Animation export
- MEL/Python scripting
COMPATIBILITY & REFERENCES

Platform guidance

Imported from the listed AgentSkill.sh category. Complete supplied package files and notices are retained. Required external tools and credentials are not installed. No bundled code was executed during import. Individual agent task behavior has not been tested.