Installable skillMIT

Minecraft Plugin Development Skill

Develop Minecraft server plugins using the Paper/Bukkit/Spigot API for Minecraft 1.21.x. Handles creating Paper plugins with JavaPlugin, event listeners with @EventHandler, commands, schedulers (sync/async), Persistent Data Container (PDC), Adventure text components, Vault economy integration, Bu...

BY Jahrome907UPDATED Oct 27, 2026
INTENDED FOR◈OpenClawInstall in a listed agent.

instructions.md

---
name: minecraft-plugin-dev
description: >
  Develop Minecraft server plugins using the Paper/Bukkit/Spigot API for Minecraft 1.21.x.
  Handles creating Paper plugins with JavaPlugin, event listeners with @EventHandler, 
  commands, schedulers (sync/async), Persistent Data Container (PDC), Adventure text components,
  Vault economy integration, BungeeCord/Velocity messaging, plugin.yml configuration,
  YAML config management, and Paper-specific enhancement APIs. Always targets Paper API
  1.21.x (Java 21) with Gradle (Kotlin DSL). Distinguishes plugin development from mod
  development: plugins run server-side only and do not require client installation.
---

# Minecraft Plugin Development Skill

## Platform Overview

| Platform | Base API | Notes |
|----------|----------|-------|
| **Paper** | Bukkit/Spigot + Paper extensions | Recommended; async chunk loading, Adventure native |
| **Spigot** | Bukkit + Spigot extensions | Legacy; fewer APIs, slower |
| **Bukkit** | Base API only | Avoid for new plugins |
| **Folia** | Paper fork | Region-threaded; requires special scheduler APIs |

> Paper is the recommended target. Paper includes all Bukkit and Spigot APIs plus
> significant performance improvements and additional APIs.

### Routing Boundaries
- `Use when`: the target is server-side Paper/Bukkit/Spigot plugin behavior with JavaPlugin APIs.
- `Do not use when`: the task requires client-side installable mods or loader APIs (`minecraft-modding` / `minecraft-multiloader`).
- `Do not use when`: the task is pure vanilla datapack/command content (`minecraft-datapack` / `minecraft-commands-scripting`).

---

## Project Setup

### `settings.gradle.kts`
```kotlin
rootProject.name = "my-plugin"
```

### `build.gradle.kts`
```kotlin
plugins {
    java
    id("com.gradleup.shadow") version "8.3.0"
}

group = "com.example"
version = "1.0.0-SNAPSHOT"

repositories {
    mavenCentral()
    maven("https://repo.papermc.io/repository/maven-public/")
    // For Vault (economy API)
    maven("https://jitpack.io")
}

dependencies {
    compileOnly("io.papermc.paper:paper-api:1.21.11-R0.1-SNAPSHOT")
    // Optional: Vault economy/permission integration
    compileOnly("com.github.MilkBowl:VaultAPI:1.7")
}

java {
    toolchain.languageVersion.set(JavaLanguageVersion.of(21))
}

tasks {
    processResources {
        // Substitutes ${version} in plugin.yml with the Gradle project version
        filesMatching("plugin.yml") {
            expand("version" to project.version)
        }
    }
    shadowJar {
        archiveClassifier.set("")
    }
    build {
        dependsOn(shadowJar)
    }
}
```

### `gradle/wrapper/gradle-wrapper.properties`
```properties
distributionUrl=https\://services.gradle.org/distributions/gradle-8.8-bin.zip
```

---

## Project Layout
```
my-plugin/
├── build.gradle.kts
├── settings.gradle.kts
├── gradle/
│   └── wrapper/
│       └── gradle-wrapper.properties
└── src/main/
    ├── java/com/example/myplugin/
    │   ├── MyPlugin.java          ← main class (extends JavaPlugin)
    │   ├── listeners/
    │   │   └── PlayerListener.java
    │   ├── commands/
    │   │   └── MyCommand.java
    │   └── managers/
    │       └── DataManager.java
    └── resources/
        ├── plugin.yml
        └── config.yml
```

---

## Core Files

### `plugin.yml` (required)
```yaml
name: MyPlugin
version: "${version}"
main: com.example.myplugin.MyPlugin
description: An example Paper plugin
author: YourName
website: https://github.com/example/my-plugin
api-version: '1.21.11'

commands:
  myplugin:
    description: Main plugin command
    usage: /myplugin <subcommand>
    permission: myplugin.use
    aliases: [mp]

permissions:
  myplugin.use:
    description: Allows use of /myplugin
    default: true
  myplugin.admin:
    description: Admin access
    default: op
```

> Paper 1.20.5+ supports major/minor/patch `api-version` values.
> Use `api-version: '1.21.11'` when you target that Paper patch specifically, or `api-version: '1.21'`
> only when you intentionally support the broader 1.21.x line.

### Main Plugin Class
```java
package com.example.myplugin;

import com.example.myplugin.commands.MyCommand;
import com.example.myplugin.listeners.PlayerListener;
import org.bukkit.plugin.java.JavaPlugin;

public final class MyPlugin extends JavaPlugin {

    private static MyPlugin instance;

    @Override
    public void onEnable() {
        instance = this;
        saveDefaultConfig();

        // Register listeners
        getServer().getPluginManager().registerEvents(new PlayerListener(this), this);

        // Register commands
        var cmd = getCommand("myplugin");
        if (cmd != null) {
            cmd.setExecutor(new MyCommand(this));
            cmd.setTabCompleter(new MyCommand(this));
        }

        getLogger().info("MyPlugin enabled!");
    }

    @Override
    public void onDisable() {
        getLogger().info("MyPlugin disabled.");
    }

    public static MyPlugin getInstance() {
        return instance;
    }
}
```

---

## Event Listeners

```java
package com.example.myplugin.listeners;

import com.example.myplugin.MyPlugin;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;

public class PlayerListener implements Listener {

    private final MyPlugin plugin;

    public PlayerListener(MyPlugin plugin) {
        this.plugin = plugin;
    }

    @EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
    public void onPlayerJoin(PlayerJoinEvent event) {
        event.joinMessage(
            Component.text(event.getPlayer().getName() + " joined!", NamedTextColor.GREEN)
        );
    }

    @EventHandler
    public void onPlayerQuit(PlayerQuitEvent event) {
        event.quitMessage(
            Component.text(event.getPlayer().getName() + " left.", NamedTextColor.YELLOW)
        );
    }

    @EventHandler(ignoreCancelled = true)
    public void onPlayerDeath(PlayerDeathEvent event) {
        // Modify death message using Adventure components
        event.deathMessage(
            Component.text("☠ ", NamedTextColor.RED)
                .append(Component.text(event.getPlayer().getName(), NamedTextColor.WHITE))
                .append(Component.text(" died!", NamedTextColor.RED))
        );
    }
}
```

### EventPriority order
`LOWEST → LOW → NORMAL → HIGH → HIGHEST → MONITOR`  
Use `MONITOR` for logging only (never modify outcome). Use `ignoreCancelled = true` unless
you have a specific reason to handle cancelled events.

### Cancellable events
```java
@EventHandler
public void onBlockBreak(BlockBreakEvent event) {
    if (event.getPlayer().hasPermission("myplugin.break.deny")) {
        event.setCancelled(true);
        event.getPlayer().sendMessage(Component.text("You cannot break blocks!", NamedTextColor.RED));
    }
}
```

---

## Commands

```java
package com.example.myplugin.commands;

import com.example.myplugin.MyPlugin;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.command.TabCompleter;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;

import java.util.List;

public class MyCommand implements CommandExecutor, TabCompleter {

    private final MyPlugin plugin;

    public MyCommand(MyPlugin plugin) {
        this.plugin = plugin;
    }

    @Override
    public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command,
                             @NotNull String label, @NotNull String[] args) {
        if (!(sender instanceof Player player)) {
            sender.sendMessage(Component.text("Only players can use this command.", NamedTextColor.RED));
            return true;
        }

        if (!player.hasPermission("myplugin.use")) {
            player.sendMessage(Component.text("No permission.", NamedTextColor.RED));
            return true;
        }

        if (args.length == 0) {
            player.sendMessage(Component.text("Usage: /myplugin <reload|info>", NamedTextColor.YELLOW));
            return true;
        }

        return switch (args[0].toLowerCase()) {
            case "reload" -> {
                plugin.reloadConfig();
                player.sendMessage(Component.text("Config reloaded.", NamedTextColor.GREEN));
                yield true;
            }
            case "info" -> {
                player.sendMessage(Component.text("Version: " + plugin.getDescription().getVersion(), NamedTextColor.AQUA));
                yield true;
            }
            default -> {
                player.sendMessage(Component.text("Unknown subcommand.", NamedTextColor.RED));
                yield false;
            }
        };
    }

    @Override
    public @Nullable List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command,
                                                @NotNull String label, @NotNull String[] args) {
        if (args.length == 1) {
            return List.of("reload", "info").stream()
                .filter(s -> s.startsWith(args[0].toLowerCase()))
                .toList();
        }
        return List.of();
    }
}
```

---

## Schedulers

### Synchronous (runs on main thread)
```java
// Run once after 20 ticks (1 second)
plugin.getServer().getScheduler().runTaskLater(plugin, () -> {
    // safe to access Bukkit API here
}, 20L);

// Repeating task every 40 ticks (2 seconds), starts after 0 ticks
plugin.getServer().getScheduler().runTaskTimer(plugin, () -> {
    // runs on main thread
}, 0L, 40L);
```

### Asynchronous (for I/O / database work)
```java
// Never touch Bukkit API in async tasks!
plugin.getServer().getScheduler().runTaskAsynchronously(plugin, () -> {
    // safe: file I/O, HTTP requests, DB queries
    String data = fetchFromDatabase();
    // Switch back to main thread to use Bukkit API
    plugin.getServer().getScheduler().runTask(plugin, () -> {
        Bukkit.broadcastMessage(data);
    });
});
```

### BukkitRunnable (cancelable tasks)
```java
new BukkitRunnable() {
    int count = 0;

    @Override
    public void run() {
        count++;
        if (count >= 10) {
            cancel(); // stop after 10 executions
            return;
        }
        // task logic
    }
}.runTaskTimer(plugin, 0L, 20L);
```

---

## Persistent Data Container (PDC)

PDC stores arbitrary data on any `PersistentDataHolder` (players, entities, items, chunks).
Data is saved with the world and persists across restarts.

```java
import org.bukkit.NamespacedKey;
import org.bukkit.persistence.PersistentDataType;

// Define keys (reuse instances — create once in your plugin class)
NamespacedKey killKey = new NamespacedKey(plugin, "kill_count");
NamespacedKey flagKey = new NamespacedKey(plugin, "vip");

// Write
player.getPersistentDataContainer().set(killKey, PersistentDataType.INTEGER, 42);
player.getPersistentDataContainer().set(flagKey, PersistentDataType.BOOLEAN, true);

// Read
int kills = player.getPersistentDataContainer()
    .getOrDefault(killKey, PersistentDataType.INTEGER, 0);

boolean isVip = player.getPersistentDataContainer()
    .getOrDefault(flagKey, PersistentDataType.BOOLEAN, false);

// Check existence
boolean hasData = player.getPersistentDataContainer().has(killKey, PersistentDataType.INTEGER);

// Remove
player.getPersistentDataContainer().remove(killKey);
```

### PDC on ItemStack
```java
ItemStack item = new ItemStack(Material.DIAMOND_SWORD);
ItemMeta meta = item.getItemMeta();
meta.getPersistentDataContainer().set(new NamespacedKey(plugin, "custom_id"),
    PersistentDataType.STRING, "special_sword");
item.setItemMeta(meta);
```

---

## Adventure Text Components

Paper uses [Adventure](https://docs.advntr.dev/) natively for all text. No legacy chat colors.

```java
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import net.kyori.adventure.text.format.TextDecoration;
import net.kyori.adventure.text.event.ClickEvent;
import net.kyori.adventure.text.event.HoverEvent;

// Simple components
player.sendMessage(Component.text("Hello!", NamedTextColor.GREEN));
player.sendMessage(Component.text("Bold warning", NamedTextColor.RED, TextDecoration.BOLD));

// Compound component
Component message = Component.text()
    .append(Component.text("[Click Me]", NamedTextColor.AQUA)
        .clickEvent(ClickEvent.runCommand("/myplugin info"))
        .hoverEvent(HoverEvent.showText(Component.text("Run /myplugin info"))))
    .append(Component.text(" to see plugin info.", NamedTextColor.WHITE))
    .build();
player.sendMessage(message);

// MiniMessage (recommended for config-driven text)
import net.kyori.adventure.text.minimessage.MiniMessage;
Component parsed = MiniMessage.miniMessage().deserialize(
    "<gradient:red:yellow>Hello World</gradient>"
);

// Titles / action bars
player.showTitle(Title.title(
    Component.text("Welcome!", NamedTextColor.GOLD),
    Component.text("To " + player.getWorld().getName(), NamedTextColor.YELLOW),
    Title.Times.times(Duration.ofMillis(500), Duration.ofSeconds(3), Duration.ofMillis(500))
));
player.sendActionBar(Component.text("Health: " + player.getHealth(), NamedTextColor.RED));
```

---

## Configuration (YAML)

### `src/main/resources/config.yml`
```yaml
# Default config
settings:
  max-players: 20
  welcome-message: "<green>Welcome to the server!"
  cooldown-seconds: 30

database:
  host: localhost
  port: 3306
  name: myplugin_db
```

### Accessing config values
```java
// In onEnable():
saveDefaultConfig(); // writes config.yml if absent

// Reading values
int maxPlayers = getConfig().getInt("settings.max-players", 20);
String message  = getConfig().getString("settings.welcome-message", "Welcome!");
boolean enabled = getConfig().getBoolean("features.pvp", true);

// Reloading
reloadConfig();

// Writing values
getConfig().set("settings.max-players", 30);
saveConfig();
```

### Custom config file
```java
File customFile = new File(getDataFolder(), "data.yml");
if (!customFile.exists()) {
    saveResource("data.yml", false); // copies from resources/
}
FileConfiguration customConfig = YamlConfiguration.loadConfiguration(customFile);
customConfig.set("some.key", "value");
customConfig.save(customFile);
```

---

## Vault Integration (Economy / Permissions)

```java
import net.milkbowl.vault.economy.Economy;
import org.bukkit.plugin.RegisteredServiceProvider;

public class MyPlugin extends JavaPlugin {
    private Economy economy;

    @Override
    public void onEnable() {
        if (!setupEconomy()) {
            getLogger().severe("Vault not found! Economy features disabled.");
        }
    }

    private boolean setupEconomy() {
        if (getServer().getPluginManager().getPlugin("Vault") == null) return false;
        RegisteredServiceProvider<Economy> rsp =
            getServer().getServicesManager().getRegistration(Economy.class);
        if (rsp == null) return false;
        economy = rsp.getProvider();
        return economy != null;
    }

    // Usage
    public void chargePlayer(Player player, double amount) {
        if (economy != null && economy.has(player, amount)) {
            economy.withdrawPlayer(player, amount);
        }
    }
}
```

---

## Paper-Specific APIs

### Async chunk loading
```java
// Paper: load chunk without blocking main thread
world.getChunkAtAsync(x, z).thenAccept(chunk -> {
    // runs on main thread after chunk loads
    chunk.getBlock(0, 64, 0).setType(Material.GOLD_BLOCK);
});
```

### Custom item meta
```java
// Set custom model data (for resource packs)
ItemStack item = new ItemStack(Material.STICK);
ItemMeta meta = item.getItemMeta();
meta.setCustomModelData(1001);
meta.displayName(Component.text("Magic Wand", NamedTextColor.LIGHT_PURPLE));
item.setItemMeta(meta);
```

### Player profile (async)
```java
// Paper: async profile lookup (no blocking main thread)
Bukkit.createProfile(UUID.fromString("...")).update().thenAccept(profile -> {
    String name = profile.getName();
});
```

### GriefPrevention / WorldGuard bypass
```java
// Check if location is protected (WorldGuard example)
// Always soft-depend on protection plugins
if (getServer().getPluginManager().getPlugin("WorldGuard") != null) {
    // use WorldGuard API
}
```

---

## Common Tasks Checklist

### Creating a new event listener
- [ ] Create class implementing `Listener`
- [ ] Annotate methods with `@EventHandler`
- [ ] Call `getServer().getPluginManager().registerEvents(listener, plugin)` in `onEnable()`
- [ ] Add `ignoreCancelled = true` unless you need cancelled events

### Adding a new command
- [ ] Define command in `plugin.yml` under `commands:`
- [ ] Create executor class implementing `CommandExecutor`
- [ ] (Optional) implement `TabCompleter` for autocomplete
- [ ] Register with `getCommand("name").setExecutor(new MyExecutor())`

### Saving plugin data
- [ ] For simple values: use `config.yml` via `getConfig()` / `saveConfig()`
- [ ] For per-entity data: use PDC with a `NamespacedKey`
- [ ] For large datasets: use async scheduler + file I/O or a database

### Scheduling a repeating task
- [ ] Determine if task needs main thread (use `runTaskTimer`) or is I/O (use `runTaskTimerAsynchronously`)
- [ ] Store the `BukkitTask` reference so you can cancel in `onDisable()`
- [ ] Cancel all tasks in `onDisable()` or use `getServer().getScheduler().cancelTasks(plugin)`

---

## Build & Run

```bash
# Build plugin JAR
./gradlew shadowJar

# Output: build/libs/my-plugin-1.0.0-SNAPSHOT.jar
# Copy to server/plugins/ and restart the server

# Run Paper dev server (with run-task plugin)
./gradlew runServer
```

## Validator Script

Use the bundled validator before publishing a Paper plugin:

```bash
# Run from the installed skill directory (for example `.agents/skills/minecraft-plugin-dev`):
./scripts/validate-plugin-layout.sh --root /path/to/plugin-project

# Strict mode treats warnings as failures:
./scripts/validate-plugin-layout.sh --root /path/to/plugin-project --strict
```

What it checks:
- `plugin.yml` required keys (`name`, `version`, `main`, `api-version`)
- Main class path exists and extends `JavaPlugin`
- `/reload` anti-pattern detection in source snippets

---

## References

- Paper API Javadoc: https://jd.papermc.io/paper/1.21/
- Paper Dev Docs: https://docs.papermc.io/paper/dev/getting-started/
- Adventure (text API): https://docs.advntr.dev/
- MiniMessage format: https://docs.advntr.dev/minimessage/format.html
- Vault API: https://github.com/MilkBowl/VaultAPI
- Bukkit API Javadoc: https://javadoc.io/doc/org.bukkit/bukkit/
- run-task Gradle plugin: https://github.com/jpenilla/run-task

COMPATIBILITY & REFERENCES

Platform guidance

Imported from the listed AgentSkill.sh category. Complete supplied package files and notices are retained. Required external tools and credentials are not installed. No bundled code was executed during import. Individual agent task behavior has not been tested.