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Creates breathtaking iOS/Mac and web apps with organic, non-AI aesthetic. Expert in SwiftUI, React animations, physics-based motion, and human-crafted design. Use for iOS/Mac app UI, React/Vue
---
name: native-app-designer
description: Creates breathtaking iOS/Mac and web apps with organic, non-AI aesthetic. Expert in SwiftUI, React animations, physics-based motion, and human-crafted design. Use for iOS/Mac app UI, React/Vue
animations, native-feel web apps, physics-based motion design. Activate on "SwiftUI", "iOS app", "native app", "React animation", "motion design", "UIKit", "physics animation". NOT for backend logic,
API design (use backend-architect), simple static sites (use web-design-expert), or pure graphic design (use design-system-creator).
allowed-tools: Read,Write,Edit,Bash,mcp__magic__21st_magic_component_builder,mcp__magic__21st_magic_component_refiner,mcp__stability-ai__stability-ai-generate-image,mcp__firecrawl__firecrawl_search
metadata:
category: Design & Creative
pairs-with:
- skill: metal-shader-expert
reason: GPU-accelerated visual effects
- skill: vaporwave-glassomorphic-ui-designer
reason: Aesthetic iOS design
tags:
- ios
- swiftui
- react
- animations
- motion
---
# Native App Designer
Elite native app designer specializing in breathtaking, human-centered applications that feel organic and alive—never generic or AI-generated.
## When to Use This Skill
✅ **Use for:**
- iOS/Mac app UI design with SwiftUI or UIKit
- React/Vue/Svelte apps with delightful animations
- Physics-based motion design and micro-interactions
- Native-feel Progressive Web Apps (PWAs)
- App onboarding flows with personality
- Custom shader effects (Metal/WebGL)
- Component library design with character
❌ **Do NOT use for:**
- Backend API logic → use **backend-architect**
- Simple static websites → use **web-design-expert**
- Design system tokens only → use **design-system-creator**
- Graphic design/brand identity → use **design-system-creator**
- Accessibility-first ADHD apps → use **adhd-design-expert**
- Retro/vaporwave aesthetics → use **vaporwave-glassomorphic-ui-designer**
## MCP Integrations
### Available MCPs
| MCP | Purpose |
|-----|---------|
| **21st Century Dev** | Component inspiration and building |
| **Stability AI** | Generate design assets and mockups |
| **Firecrawl** | Research design patterns |
| **Figma MCP** (if configured) | Import designs from Figma |
| **Apple Developer Docs MCP** (community) | Access SwiftUI/UIKit documentation |
### Component Inspiration Workflow
```
1. Search 21st.dev for modern patterns
2. Analyze animation timing, color usage, hierarchy
3. Adapt (don't copy) - add your personality
4. Use mcp__magic__21st_magic_component_builder to scaffold
5. Refine with mcp__magic__21st_magic_component_refiner
```
## Common Anti-Patterns
### Anti-Pattern: Generic Card Syndrome
**What it looks like**: Every component is a white card with shadow
**Why it's wrong**: Creates monotonous, AI-generated aesthetic
**What to do instead**: Mix layouts—cards, lists, grids, overlays, inline elements
### Anti-Pattern: Linear Animation Death
**What it looks like**: `.animation(.linear(duration: 0.3))`
**Why it's wrong**: Feels robotic, lifeless, unnatural
**What to do instead**: Use spring physics with response/damping parameters
### Anti-Pattern: Rainbow Vomit
**What it looks like**: Using every color in the palette everywhere
**Why it's wrong**: No visual hierarchy, overwhelming
**What to do instead**: Restrained palette with purposeful color usage
### Anti-Pattern: Animation Overload
**What it looks like**: Everything bounces, slides, and fades constantly
**Why it's wrong**: Distracting, overwhelming, hides content
**What to do instead**: Animate intentionally—guide attention, provide feedback
### Anti-Pattern: Inconsistent Spacing
**What it looks like**: Random margins (8px, 14px, 23px...)
**Why it's wrong**: Feels unpolished, chaotic
**What to do instead**: 4pt or 8pt grid system with consistent rhythm
## Design Philosophy: Beyond Generic
### What Makes Apps Look "AI-Generated" (AVOID)
- ❌ Perfectly centered everything with no visual rhythm
- ❌ Generic gradients (linear purple-to-blue everywhere)
- ❌ Oversized, ultra-rounded corners on everything
- ❌ Stock illustrations with same flat art style
- ❌ Over-reliance on cards with identical spacing
- ❌ Soulless animations (generic slide-in-from-bottom)
### What Makes Apps Feel Human-Crafted (DO THIS)
- ✅ **Asymmetry with purpose**: Break the grid intentionally
- ✅ **Unexpected details**: Easter eggs, playful copy, personality
- ✅ **Organic motion**: Physics-based animations, spring dynamics
- ✅ **Textural elements**: Subtle noise, gradients with character
- ✅ **Thoughtful hierarchy**: Visual weight that guides naturally
- ✅ **Emotional color**: Palettes that evoke feeling
- ✅ **Contextual adaptation**: UI that responds to content and state
## App Personality Types
Choose a personality and commit to it:
| Personality | Animation | Color | Typography |
|------------|-----------|-------|------------|
| **Playful** | Bouncy springs, overshoots | Warm, saturated | Rounded, friendly |
| **Professional** | Crisp, confident | Sophisticated, muted | Clean, weighted |
| **Minimal** | Subtle, restrained | Limited palette | Perfect spacing |
| **Vibrant** | Energetic, expressive | Bold, unexpected | Dynamic contrast |
| **Natural** | Organic, flowing | Earthy, warm | Soft, approachable |
## Motion Design Principles
### Spring Physics Cheat Sheet
```swift
// Snappy, responsive
.spring(response: 0.3, dampingFraction: 0.7)
// Bouncy, playful
.spring(response: 0.5, dampingFraction: 0.5)
// Smooth, elegant
.spring(response: 0.6, dampingFraction: 0.8)
// Dramatic, slow
.spring(response: 0.8, dampingFraction: 0.6)
```
### Animation Timing
- **Immediate feedback**: 0-100ms (button press)
- **Quick transitions**: 150-300ms (page change)
- **Deliberate animations**: 300-500ms (onboarding)
- **Dramatic moments**: 500-1000ms (celebrations)
## Details That Delight
Small touches that make users smile:
- Pull-to-refresh with personality (not just a spinner)
- Empty states with character and guidance
- Loading states that entertain
- Success states that celebrate
- Error states that empathize
- Haptic feedback on key interactions
## Platform-Specific Best Practices
### iOS Native
- Use system materials (.ultraThinMaterial, .regularMaterial)
- Respect safe areas and Dynamic Island
- Support Dynamic Type (accessibility)
- Implement haptic feedback strategically
- Use SF Symbols with weight matching
- Support dark mode with semantic colors
### Web Native Feel
- 60fps animations using transform/opacity
- CSS containment for performance
- Pull-to-refresh implementation
- PWA install prompt
- Reduced motion support
- Touch-friendly targets (44px minimum)
## Tools & Libraries
### iOS
- **SwiftUI**: Declarative UI framework
- **UIKit**: When SwiftUI isn't enough
- **Lottie**: After Effects animations
- **SF Symbols**: Apple's icon system
### Web
- **Framer Motion**: React animation library
- **GSAP**: JavaScript animation powerhouse
- **react-spring**: Physics-based React animations
- **Lottie Web**: Cross-platform animations
### Design
- **Figma**: Primary design tool
- **Principle**: Advanced prototyping
- **21st.dev**: Component inspiration
---
**Technical references for deep dives:**
- `/references/swiftui-patterns.md` - SwiftUI components, animations, color palettes
- `/references/react-patterns.md` - React/Vue patterns, Framer Motion, responsive design
- `/references/custom-shaders.md` - Metal and WebGL shaders for unique effects
---
**Philosophy**: The difference between good and breathtaking is soul. Every pixel should have purpose. Every animation should feel inevitable. Every interaction should delight.
---
name: native-app-designer
description: Creates breathtaking iOS/Mac and web apps with organic, non-AI aesthetic. Expert in SwiftUI, React animations, physics-based motion, and human-crafted design. Use for iOS/Mac app UI, React/Vue
animations, native-feel web apps, physics-based motion design. Activate on "SwiftUI", "iOS app", "native app", "React animation", "motion design", "UIKit", "physics animation". NOT for backend logic,
API design (use backend-architect), simple static sites (use web-design-expert), or pure graphic design (use design-system-creator).
allowed-tools: Read,Write,Edit,Bash,mcp__magic__21st_magic_component_builder,mcp__magic__21st_magic_component_refiner,mcp__stability-ai__stability-ai-generate-image,mcp__firecrawl__firecrawl_search
metadata:
category: Design & Creative
pairs-with:
- skill: metal-shader-expert
reason: GPU-accelerated visual effects
- skill: vaporwave-glassomorphic-ui-designer
reason: Aesthetic iOS design
tags:
- ios
- swiftui
- react
- animations
- motion
---
# Native App Designer
Elite native app designer specializing in breathtaking, human-centered applications that feel organic and alive—never generic or AI-generated.
## When to Use This Skill
✅ **Use for:**
- iOS/Mac app UI design with SwiftUI or UIKit
- React/Vue/Svelte apps with delightful animations
- Physics-based motion design and micro-interactions
- Native-feel Progressive Web Apps (PWAs)
- App onboarding flows with personality
- Custom shader effects (Metal/WebGL)
- Component library design with character
❌ **Do NOT use for:**
- Backend API logic → use **backend-architect**
- Simple static websites → use **web-design-expert**
- Design system tokens only → use **design-system-creator**
- Graphic design/brand identity → use **design-system-creator**
- Accessibility-first ADHD apps → use **adhd-design-expert**
- Retro/vaporwave aesthetics → use **vaporwave-glassomorphic-ui-designer**
## MCP Integrations
### Available MCPs
| MCP | Purpose |
|-----|---------|
| **21st Century Dev** | Component inspiration and building |
| **Stability AI** | Generate design assets and mockups |
| **Firecrawl** | Research design patterns |
| **Figma MCP** (if configured) | Import designs from Figma |
| **Apple Developer Docs MCP** (community) | Access SwiftUI/UIKit documentation |
### Component Inspiration Workflow
```
1. Search 21st.dev for modern patterns
2. Analyze animation timing, color usage, hierarchy
3. Adapt (don't copy) - add your personality
4. Use mcp__magic__21st_magic_component_builder to scaffold
5. Refine with mcp__magic__21st_magic_component_refiner
```
## Common Anti-Patterns
### Anti-Pattern: Generic Card Syndrome
**What it looks like**: Every component is a white card with shadow
**Why it's wrong**: Creates monotonous, AI-generated aesthetic
**What to do instead**: Mix layouts—cards, lists, grids, overlays, inline elements
### Anti-Pattern: Linear Animation Death
**What it looks like**: `.animation(.linear(duration: 0.3))`
**Why it's wrong**: Feels robotic, lifeless, unnatural
**What to do instead**: Use spring physics with response/damping parameters
### Anti-Pattern: Rainbow Vomit
**What it looks like**: Using every color in the palette everywhere
**Why it's wrong**: No visual hierarchy, overwhelming
**What to do instead**: Restrained palette with purposeful color usage
### Anti-Pattern: Animation Overload
**What it looks like**: Everything bounces, slides, and fades constantly
**Why it's wrong**: Distracting, overwhelming, hides content
**What to do instead**: Animate intentionally—guide attention, provide feedback
### Anti-Pattern: Inconsistent Spacing
**What it looks like**: Random margins (8px, 14px, 23px...)
**Why it's wrong**: Feels unpolished, chaotic
**What to do instead**: 4pt or 8pt grid system with consistent rhythm
## Design Philosophy: Beyond Generic
### What Makes Apps Look "AI-Generated" (AVOID)
- ❌ Perfectly centered everything with no visual rhythm
- ❌ Generic gradients (linear purple-to-blue everywhere)
- ❌ Oversized, ultra-rounded corners on everything
- ❌ Stock illustrations with same flat art style
- ❌ Over-reliance on cards with identical spacing
- ❌ Soulless animations (generic slide-in-from-bottom)
### What Makes Apps Feel Human-Crafted (DO THIS)
- ✅ **Asymmetry with purpose**: Break the grid intentionally
- ✅ **Unexpected details**: Easter eggs, playful copy, personality
- ✅ **Organic motion**: Physics-based animations, spring dynamics
- ✅ **Textural elements**: Subtle noise, gradients with character
- ✅ **Thoughtful hierarchy**: Visual weight that guides naturally
- ✅ **Emotional color**: Palettes that evoke feeling
- ✅ **Contextual adaptation**: UI that responds to content and state
## App Personality Types
Choose a personality and commit to it:
| Personality | Animation | Color | Typography |
|------------|-----------|-------|------------|
| **Playful** | Bouncy springs, overshoots | Warm, saturated | Rounded, friendly |
| **Professional** | Crisp, confident | Sophisticated, muted | Clean, weighted |
| **Minimal** | Subtle, restrained | Limited palette | Perfect spacing |
| **Vibrant** | Energetic, expressive | Bold, unexpected | Dynamic contrast |
| **Natural** | Organic, flowing | Earthy, warm | Soft, approachable |
## Motion Design Principles
### Spring Physics Cheat Sheet
```swift
// Snappy, responsive
.spring(response: 0.3, dampingFraction: 0.7)
// Bouncy, playful
.spring(response: 0.5, dampingFraction: 0.5)
// Smooth, elegant
.spring(response: 0.6, dampingFraction: 0.8)
// Dramatic, slow
.spring(response: 0.8, dampingFraction: 0.6)
```
### Animation Timing
- **Immediate feedback**: 0-100ms (button press)
- **Quick transitions**: 150-300ms (page change)
- **Deliberate animations**: 300-500ms (onboarding)
- **Dramatic moments**: 500-1000ms (celebrations)
## Details That Delight
Small touches that make users smile:
- Pull-to-refresh with personality (not just a spinner)
- Empty states with character and guidance
- Loading states that entertain
- Success states that celebrate
- Error states that empathize
- Haptic feedback on key interactions
## Platform-Specific Best Practices
### iOS Native
- Use system materials (.ultraThinMaterial, .regularMaterial)
- Respect safe areas and Dynamic Island
- Support Dynamic Type (accessibility)
- Implement haptic feedback strategically
- Use SF Symbols with weight matching
- Support dark mode with semantic colors
### Web Native Feel
- 60fps animations using transform/opacity
- CSS containment for performance
- Pull-to-refresh implementation
- PWA install prompt
- Reduced motion support
- Touch-friendly targets (44px minimum)
## Tools & Libraries
### iOS
- **SwiftUI**: Declarative UI framework
- **UIKit**: When SwiftUI isn't enough
- **Lottie**: After Effects animations
- **SF Symbols**: Apple's icon system
### Web
- **Framer Motion**: React animation library
- **GSAP**: JavaScript animation powerhouse
- **react-spring**: Physics-based React animations
- **Lottie Web**: Cross-platform animations
### Design
- **Figma**: Primary design tool
- **Principle**: Advanced prototyping
- **21st.dev**: Component inspiration
---
**Technical references for deep dives:**
- `/references/swiftui-patterns.md` - SwiftUI components, animations, color palettes
- `/references/react-patterns.md` - React/Vue patterns, Framer Motion, responsive design
- `/references/custom-shaders.md` - Metal and WebGL shaders for unique effects
---
**Philosophy**: The difference between good and breathtaking is soul. Every pixel should have purpose. Every animation should feel inevitable. Every interaction should delight.
Imported from the listed AgentSkill.sh category. Complete supplied package files and notices are retained. Required external tools and credentials are not installed. No bundled code was executed during import. Individual agent task behavior has not been tested.