Installable skillMIT

Ray Tracing Skill

Real-time ray tracing skill for DXR/VK_KHR_ray_tracing and hybrid rendering.

BY a5c-aiUPDATED Oct 27, 2026
INTENDED FOR✳Claude CodeInstall in a listed agent.

instructions.md

---
name: raytracing
description: Real-time ray tracing skill for DXR/VK_KHR_ray_tracing and hybrid rendering.
allowed-tools: Read, Grep, Write, Bash, Edit, Glob, WebFetch
graph:
  domains: [domain:gaming]
  specializations: [specialization:game-development]
  skillAreas: [skill-area:graphics-rendering, skill-area:shader-programming]
  roles: [role:game-developer]
---

# Ray Tracing Skill

Real-time ray tracing for games.

## Capabilities

- DXR implementation
- Acceleration structures
- Hybrid rendering
- Ray traced effects (reflections, GI, shadows)
COMPATIBILITY & REFERENCES

Platform guidance

Imported from the listed AgentSkill.sh category. Complete supplied package files and notices are retained. Required external tools and credentials are not installed. No bundled code was executed during import. Individual agent task behavior has not been tested.