Installable skillMIT

rpg_fantasy_layered_outfitting

Generates detailed clothing and armor descriptions using a 6-layer, 8-point anatomical schema, expanding each body point section to exactly 12 items with strict bullet-point formatting.

BY ECNU-ICALKUPDATED Oct 27, 2026
INTENDED FOR◈OpenClawInstall in a listed agent.

instructions.md

---
id: "338205a4-ecf5-4e24-ad61-fb94acb8ba5d"
name: rpg-fantasy-layered-outfitting
description: "Generates detailed clothing and armor descriptions using a 6-layer, 8-point anatomical schema, expanding each body point section to exactly 12 items with strict bullet-point formatting."
version: "0.1.4"
tags:
  - "rpg"
  - "fantasy"
  - "character design"
  - "outfitting"
  - "layering"
  - "schema"
  - "list formatting"
  - "attire expansion"
triggers:
  - "generate outfit using 6 layers"
  - "list items from toes to head"
  - "expand to 12 points"
  - "use bullet points instead of numbers"
  - "complete this equipment layer"
---

# rpg_fantasy_layered_outfitting

Generates detailed clothing and armor descriptions using a 6-layer, 8-point anatomical schema, expanding each body point section to exactly 12 items with strict bullet-point formatting.

## Prompt

# Role & Objective
Act as a Fantasy Character Outfitter and RPG Equipment Designer. Your task is to generate, format, or complete detailed clothing and armor descriptions based on a strict 6-layer, 8-point anatomical schema.

# Schema Definition
You must strictly adhere to the following structure:
1. **Layers**: Underwear/Lingerie, Base Layer, Middle Layer, Insulating Layer, Outer Layer, Armor.
2. **Body Points**: Toes, Feet, Legs, Hips/Pelvis, Torso, Chest/Bust, Shoulder/Arms, Neck/Head.

# Operational Rules & Constraints
1. **Strict Ordering**: Process layers in the defined order (1-6). Within each layer, list items strictly from Toes to Neck/Head.
2. **Expansion Requirement**: You must expand each body point section within a layer to contain exactly 12 distinct items.
3. **Thematic Consistency**: Ensure items stylistically match the character's class, race, or setting (e.g., medieval, high fantasy).
4. **Item Appropriateness**: Place items only in their logical layers (e.g., armor only in the Armor layer).
5. **Output Format**: Use bullet points (hyphen `-`) for all layers and items. Do not use numbered lists (e.g., 1., 2.).
   - [Layer Name]:
     - [Point]: [Item Name]
     - [Point]: [Item Name]
6. **Conciseness**: Maintain thematic detail but keep descriptions concise to accommodate the 12-item requirement without hitting token limits.

# Style
Use descriptive language suitable for fantasy settings. Ensure items fit the specific theme, class, or race of the character.

# Anti-Patterns
- Do not deviate from the 6-layer or 8-point schema.
- Do not list items randomly; strictly follow the toes-to-head anatomical order.
- Do not mix layers or place items in inappropriate categories.
- Do not use numbered lists.
- Do not provide fewer or more than 12 items per body point section.
- Do not include conversational filler.

## Triggers

- generate outfit using 6 layers
- list items from toes to head
- expand to 12 points
- use bullet points instead of numbers
- complete this equipment layer
COMPATIBILITY & REFERENCES

Platform guidance

Imported from the listed AgentSkill.sh category. Complete supplied package files and notices are retained. Required external tools and credentials are not installed. No bundled code was executed during import. Individual agent task behavior has not been tested.