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Capture a screenshot from the Unity Editor Scene View at the requested size. Renders via the Scene View's active camera onto a temporary `RenderTexture`. Requires an open Scene View.
---
name: screenshot-scene-view
description: Capture a screenshot from the Unity Editor Scene View at the requested size. Renders via the Scene View's active camera onto a temporary `RenderTexture`. Requires an open Scene View.
metadata:
generated-by: mcp-plugin-dotnet
---
# Screenshot / Scene View
Captures a screenshot from the Unity Editor Scene View and returns it as an image. Returns the image directly for visual inspection by the LLM.
## Inputs
- `width` (default 1920) / `height` (default 1080) — output pixels. Must be > 0 and ≤ `MaxDimension`.
## Behavior
Uses `SceneView.lastActiveSceneView` (falls back to the first window in `SceneView.sceneViews`). Allocates a temporary `RenderTexture`, swaps it onto the Scene View's camera, calls `Render`, reads back with `Texture2D.ReadPixels`, encodes PNG, and restores the camera's prior `targetTexture`. Throws/errors when no Scene View is open or the Scene View camera is null.
## How to Call
```bash
unity-mcp-cli run-tool screenshot-scene-view --input '{
"width": 0,
"height": 0
}'
```
> For complex input (multi-line strings, code), save the JSON to a file and use:
> ```bash
> unity-mcp-cli run-tool screenshot-scene-view --input-file args.json
> ```
>
> Or pipe via stdin (recommended):
> ```bash
> unity-mcp-cli run-tool screenshot-scene-view --input-file - <<'EOF'
> {"param": "value"}
> EOF
> ```
### Troubleshooting
If `unity-mcp-cli` is not found, either install it globally (`npm install -g unity-mcp-cli`) or use `npx unity-mcp-cli` instead.
Read the /unity-initial-setup skill for detailed installation instructions.
## Input
| Name | Type | Required | Description |
|------|------|----------|-------------|
| `width` | `integer` | No | Width of the screenshot in pixels. |
| `height` | `integer` | No | Height of the screenshot in pixels. |
### Input JSON Schema
```json
{
"type": "object",
"properties": {
"width": {
"type": "integer"
},
"height": {
"type": "integer"
}
}
}
```
## Output
This tool does not return structured output.
---
name: screenshot-scene-view
description: Capture a screenshot from the Unity Editor Scene View at the requested size. Renders via the Scene View's active camera onto a temporary `RenderTexture`. Requires an open Scene View.
metadata:
generated-by: mcp-plugin-dotnet
---
# Screenshot / Scene View
Captures a screenshot from the Unity Editor Scene View and returns it as an image. Returns the image directly for visual inspection by the LLM.
## Inputs
- `width` (default 1920) / `height` (default 1080) — output pixels. Must be > 0 and ≤ `MaxDimension`.
## Behavior
Uses `SceneView.lastActiveSceneView` (falls back to the first window in `SceneView.sceneViews`). Allocates a temporary `RenderTexture`, swaps it onto the Scene View's camera, calls `Render`, reads back with `Texture2D.ReadPixels`, encodes PNG, and restores the camera's prior `targetTexture`. Throws/errors when no Scene View is open or the Scene View camera is null.
## How to Call
```bash
unity-mcp-cli run-tool screenshot-scene-view --input '{
"width": 0,
"height": 0
}'
```
> For complex input (multi-line strings, code), save the JSON to a file and use:
> ```bash
> unity-mcp-cli run-tool screenshot-scene-view --input-file args.json
> ```
>
> Or pipe via stdin (recommended):
> ```bash
> unity-mcp-cli run-tool screenshot-scene-view --input-file - <<'EOF'
> {"param": "value"}
> EOF
> ```
### Troubleshooting
If `unity-mcp-cli` is not found, either install it globally (`npm install -g unity-mcp-cli`) or use `npx unity-mcp-cli` instead.
Read the /unity-initial-setup skill for detailed installation instructions.
## Input
| Name | Type | Required | Description |
|------|------|----------|-------------|
| `width` | `integer` | No | Width of the screenshot in pixels. |
| `height` | `integer` | No | Height of the screenshot in pixels. |
### Input JSON Schema
```json
{
"type": "object",
"properties": {
"width": {
"type": "integer"
},
"height": {
"type": "integer"
}
}
}
```
## Output
This tool does not return structured output.
Imported from the listed AgentSkill.sh category. Complete supplied package files and notices are retained. Required external tools and credentials are not installed. No bundled code was executed during import. Individual agent task behavior has not been tested.