Installable skillMIT

Unicorn Studio — No-code WebGL Scenes (Embed/SDK) Skill

Use when embedding and customizing Unicorn Studio interactive animations on the web (embed, responsive sizing, performance, layering with UI, fallbacks).

BY MengToUPDATED Oct 27, 2026
INTENDED FOR◈OpenClawInstall in a listed agent.

instructions.md

---
name: unicorn-studio
description: Use when embedding and customizing Unicorn Studio interactive animations on the web (embed, responsive sizing, performance, layering with UI, fallbacks).
---

# Unicorn Studio — No-code WebGL Scenes (Embed/SDK) Skill

## When to use
- Designers want custom WebGL visuals without hand-coding shaders/three.js
- You need “designed” effects layered with text/images/video, with built-in interactivity
- Site builders: Framer, Webflow, Wix, Figma Sites, etc.

## What it is
- A scene editor (layers + effects + events) that exports:
  - Embed via Unicorn Studio SDK (small JS library)
  - Or JSON/code export for faster/self-hosted loading (plan-dependent)

## Key embed patterns
- Load SDK (can be in `<head>` or footer depending on above-the-fold):
  - UMD from jsDelivr (versioned)
  - Call `UnicornStudio.init()` once DOM is ready
- Add attributes to a container element:
  - `data-us-project="PROJECT_ID"`
  - Optional performance/behavior params:
    - `data-us-scale` (render scale)
    - `data-us-dpi` (resolution multiplier)
    - `data-us-fps` (cap FPS)
    - `data-us-lazyload="true"`
    - `data-us-production="true"`
  - Optional JSON source:
    - `data-us-project-src="https://.../scene.json.txt"`

## Events (authoring-side)
- Appear (entrance), Scroll (progress/velocity), Hover, Mousemove
- Use events for “feels interactive” without writing JS.

## Common pitfalls
- Container has no defined dimensions → scene won’t display
  - Ensure the element with `data-us-project` has width/height.
- Too many scenes on one page → WebGL context limits + memory
  - Prefer <10 scenes/page; WebGL context max ~16.
- Performance on low-end devices
  - Use `data-us-scale`/`data-us-dpi`/`data-us-fps`; reduce dynamic layers/effects.
- Site builder preview limitations
  - Many builders won’t render in edit mode; must preview/publish to see it.

## Quick recipes

### 1) Basic embed container
```html
<div style="width: 100%; height: 420px" data-us-project="YOUR_PROJECT_ID"></div>
```

### 2) Performance-first embed
```html
<div
  style="width: 100%; height: 420px"
  data-us-project="YOUR_PROJECT_ID"
  data-us-lazyload="true"
  data-us-production="true"
  data-us-scale="0.75"
  data-us-dpi="1.25"
  data-us-fps="45"
></div>
```

## What to ask the user
- Target platform: Webflow / Framer / coded site?
- Is the scene above-the-fold? (affects script placement and lazyload)
- Mobile support requirement + acceptable quality/FPS
- Number of scenes on the page and whether JSON export is available
COMPATIBILITY & REFERENCES

Platform guidance

Imported from the listed AgentSkill.sh category. Complete supplied package files and notices are retained. Required external tools and credentials are not installed. No bundled code was executed during import. Individual agent task behavior has not been tested.