Create a ideation session with structured process, quality checks, and system integration
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4,353 resourcesCreate a component library spec with structured process, quality checks, and system integration
Create a user flow with structured process, quality checks, and system integration
Create a wireframe spec with structured process, quality checks, and system integration
通过 UnrealMCPHub 驱动 Unreal Engine 完成游戏开发全流程的综合技能。覆盖:工程管理、C++ 编译、关卡构建、PIE 测试、AI 寻路、内存治理、弹窗处理、Slate UI 操控、UMG Widget 创建。触发:用户提及 UE/Unreal/编译/启动/崩溃/MCP/PIE/关卡/怪物/AI/UI/Widget/Slate 等关键词时激活。
Prepare a day-one patch for a game launch. Scopes, prioritises, implements, and QA-gates a focused patch addressing known issues discovered after gold master but before or immediately after public launch. Treats the patch as a mini-sprint with its own QA gate and rollback plan.
Pre-Production validation — build a production-quality end-to-end build to confirm the full game loop is achievable before committing to Production. Run after GDDs, architecture, and UX specs are complete. Produces a PROCEED/PIVOT/KILL verdict that gates the Pre-Production → Production transition.
PC/Console Game Development workflow skill. Use this skill when the user needs PC and console game development principles. Engine selection, platform features, optimization strategies and the operator should preserve the upstream workflow, copied support files, and provenance before merging or ha...
Game Development workflow skill. Use this skill when the user needs Game development orchestrator. Routes to platform-specific skills based on project needs and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.
Generate design or architecture documents from existing implementation. Works backwards from code/prototypes to create missing planning docs.
Write game development post-mortems with analysis. TRIGGERS - Use when user needs help with game-post-mortem related tasks.
Write level design documents with layouts and objectives. TRIGGERS - Use when user needs help with level-design-doc related tasks.
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