Three.js Skills
Create 3D scenes, interactive experiences, and visual effects using Three.js. Use when user requests 3D graphics, WebGL experiences, 3D visualizations, animations, or interactive 3D elements.
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Create 3D scenes, interactive experiences, and visual effects using Three.js. Use when user requests 3D graphics, WebGL experiences, 3D visualizations, animations, or interactive 3D elements.
Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.
Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.
Apple Human Interface Guidelines for content display components.
Apple HIG guidance for presentation components including alerts, action sheets, popovers, sheets, and digit entry views.
Check for .claude/apple-design-context.md before asking questions. Use existing context and only ask for information not already covered.
Apple HIG guidance for status and progress UI components including progress indicators, status bars, and activity rings.
Apple HIG guidance for navigation-related components including search fields, page controls, and path controls.
AI image generation skill powered by Google Gemini, enabling seamless visual content creation for UI placeholders, documentation, and design assets.
Use when creating raw industrial or tactical telemetry UIs with rigid grids, stark typography, CRT effects, and high-density data.
Check for .claude/apple-design-context.md before asking questions. Use existing context and only ask for information not already covered.
Apple HIG guidance for system experience components: widgets, live activities, notifications, complications, home screen quick actions, top shelf, watch faces, app clips, and app shortcuts.
Apple Human Interface Guidelines for layout and navigation components.
Apple Human Interface Guidelines for platform-specific design.
Validates animation durations, enforces typography scale, checks component accessibility, and prevents layout anti-patterns in Tailwind CSS projects. Use when building UI components, reviewing CSS utilities, styling React views, or enforcing design consistency.
Expert in building portfolios that actually land jobs and clients -
Core component library and design system patterns. Use when building UI, using design tokens, or working with the component library.
Apple Human Interface Guidelines design foundations.
Use when building high-agency frontend interfaces with strict design taste, calibrated color, responsive layout, and motion rules.
Apple Human Interface Guidelines interaction and UX patterns.
Curated micro-interactions and design details that add "magic" and personality to websites and apps.
Generate a new UI component that follows StyleSeed Toss conventions for structure, tokens, accessibility, and component ergonomics.
Audit a StyleSeed-based component or page for WCAG 2.2 AA issues and apply practical accessibility fixes where the code makes them safe.
Analyze Stitch projects and synthesize a semantic design system into DESIGN.md files
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