Metal Migration
Use when porting OpenGL/DirectX to Metal - translation layer vs native rewrite decisions, migration planning, anti-patterns
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Use when porting OpenGL/DirectX to Metal - translation layer vs native rewrite decisions, migration planning, anti-patterns
Expert guidance for Pixi.js game development with TypeScript, focusing on high-performance web and mobile games
Mobile Game Development workflow skill. Use this skill when the user needs Mobile game development principles. Touch input, battery, performance, app stores and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.
Comprehensive full-stack development for web, mobile, and game projects. Handles frontend (React/Vue/Angular), backend (Node.js/Python/Go/Java), mobile (Flutter/React Native/Swift/Kotlin), and game development (Unity/Unreal/Godot). Use when user asks to build, create, develop, implement, debug, o...
Help build and optimize 3D games and interactive experiences on Android, using engines and frameworks.
Defold engine skill for Lua scripting and cross-platform mobile development.
Expert mobile game developer specializing in iOS and Android optimization, ensuring performant and player-friendly gaming experiences.
Debug Godot games on iPhone/iPad via USB:
Control Android over LAN without USB, ADB, or root.
Comprehensive Android device control via ADB (Android Debug Bridge). Use when user asks about: Android device management, app installation/uninstallation, APK operations, package management, file transfer (push/pull), screenshots, screen recording, input simulation (tap/swipe/text/keyevents), she...
Control a connected mobile device (Android/HarmonyOS) via natural language using the gui_execute tool.
An MCP server that provides on-demand skill loading for AI coding assistants.
An MCP server that provides on-demand skill loading for AI coding assistants.
Mobile audit — app size, startup time, crash reporting, store compliance, accessibility, offline behavior. Use when asked for "mobile review", "app store readiness", "mobile performance", or "crash analysis".
Design and build a high-converting questionnaire-style onboarding flow for your app, modelled on proven conversion patterns from top subscription apps.
Design touch targets and pointer interactions that work for people with motor difficulties, tremors, limited dexterity, or who use assistive pointing devices. Use when designing buttons, links, form controls, mobile interfaces, or any clickable/tappable elements. Triggers on: touch target, tap ta...
Explain Dart programming concepts while substituting standard dot operators with Unicode symbols (like middle dot) to avoid tool conversion issues, and ensuring all code is formatted in web code blocks.
SwiftUI 架构模式,使用 @Observable 进行状态管理,视图组合,导航,性能优化,以及现代 iOS/macOS UI 最佳实践。
Production-ready Dart and Flutter patterns covering null safety, immutable state, async composition, widget architecture, popular state management frameworks (BLoC, Riverpod, Provider), GoRouter navigation, Dio networking, Freezed code generation, and clean architecture.
Kotlin Coroutines and Flow patterns for Android and KMP — structured concurrency, Flow operators, StateFlow, error handling, and testing.
Generate iOS app icons as PNG imagesets for Xcode asset catalogs from SF Symbols (5000+ Apple-native) or Iconify API (275k+ open source icons from 200+ collections). Use when generating icons, creating icon assets, adding icons to asset catalog, or searching for icons for iOS projects.
Swift 6.2 可接近的并发性 — 默认单线程,@concurrent 用于显式后台卸载,隔离一致性用于主 actor 类型。
苹果FoundationModels框架用于设备上的LLM——文本生成、使用@Generable进行引导生成、工具调用,以及在iOS 26+中的快照流。
iOS 26 液态玻璃设计系统 — 适用于 SwiftUI、UIKit 和 WidgetKit 的动态玻璃材质,具有模糊、反射和交互式变形效果。
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