---
name: cinematic-scroll-storytelling
description: Create cinematic scroll-driven landing pages with Lenis smooth scrolling, GSAP ScrollTrigger, scroll-linked progression, staggered text reveals, sticky card stacks, parallax backgrounds, scroll-scrubbed transitions, footer reveals, and immersive preloaders. Use when analyzing or building premium editorial scroll experiences, sticky project stacks, kinetic typography, or section-by-section storytelling.
---

# Cinematic Scroll Storytelling

## Use When
- A page should feel like a premium editorial story that unfolds as the user scrolls.
- The user mentions scroll-driven storytelling, scroll-linked animation, sticky card stacks, parallax, split text, preloader, or cinematic progression.
- A portfolio, studio, product, or landing page needs section-by-section reveals with layered depth.
- The implementation can use GSAP, ScrollTrigger, and Lenis.

## Effect Vocabulary
- Scroll-driven storytelling: sections reveal as a sequence while scrolling.
- Scroll-linked animation: progress is tied directly to scroll with `scrub`.
- Scroll-triggered motion: animation starts when a section enters the viewport.
- Staggered reveal: words, lines, cards, or elements enter with small delays.
- Progressive reveal: opacity, scale, blur, clip, or position changes over scroll progress.
- Sticky card stack: sticky cards layer, scale, and recede as the next card arrives.
- Parallax scrolling: background and foreground layers move at different speeds.
- Scroll scrubbing: animation follows the scrollbar through `scrub: true` or `scrub: 1`.
- Kinetic typography: masked split-text movement, usually word-by-word or line-by-line.
- Preloader: opening loading screen, progress bar, and intro transition.

## Target Feel
- Luxury editorial website.
- High-end creative studio portfolio.
- Apple-level motion polish.
- Modern Awwwards interaction language.
- Immersive cinematic landing page.

Avoid:
- Bounce, elastic, or springy motion.
- Aggressive scale jumps.
- Flashy gaming-style effects.
- Too many simultaneous scroll effects.
- Scroll hijacking that makes the page hard to read.

## Core Stack

```bash
npm i gsap lenis
```

```js
import Lenis from "lenis";
import "lenis/dist/lenis.css";
import { gsap } from "gsap";
import { ScrollTrigger } from "gsap/ScrollTrigger";

gsap.registerPlugin(ScrollTrigger);

const reduceMotion = window.matchMedia("(prefers-reduced-motion: reduce)").matches;

if (!reduceMotion) {
  const lenis = new Lenis({
    lerp: 0.08,
    smoothWheel: true,
    wheelMultiplier: 0.9,
  });

  lenis.on("scroll", ScrollTrigger.update);

  gsap.ticker.add((time) => {
    lenis.raf(time * 1000);
  });

  gsap.ticker.lagSmoothing(0);
}

window.addEventListener("load", () => ScrollTrigger.refresh());
```

## Motion Tokens
- Enter ease: `power3.out` or `power4.out`.
- Scrubbed scenes: `ease: "none"` with `scrub: 0.8` to `1.4`.
- Text reveal duration: `0.8s` to `1.1s`.
- Card reveal duration: `0.9s` to `1.2s`.
- Word stagger: `0.035s` to `0.07s`.
- Line stagger: `0.08s` to `0.14s`.
- Card stagger: `0.06s` to `0.1s`.
- Reveal offset: `y: 24` to `48`.
- Blur: `4px` to `10px`, then `0px`.
- Sticky card scale depth: `1` down to `0.92`.

## Page Anatomy
1. Preloader: black screen, progress bar, brand/title, intro fade.
2. Hero: image parallax, masked headline reveal, subtle scroll cue.
3. Intro: word-by-word kinetic typography.
4. Story sections: scroll-triggered fade-up, blur-in, and clip reveals.
5. Recent Projects: sticky card stack with scale and layered depth.
6. Gallery or proof: scroll-scrubbed horizontal or progressive reveals.
7. Footer: parallax reveal or slow upward handoff.

## Markup Pattern

```html
<div class="preloader" data-preloader>
  <div class="preloader__bar" data-preloader-bar></div>
</div>

<main>
  <section class="hero" data-parallax-section>
    <img data-parallax-layer data-speed="-0.18" src="/hero.jpg" alt="">
    <h1 data-split-reveal>Design that unfolds with cinematic restraint.</h1>
  </section>

  <section data-story-section>
    <p data-split-reveal="words">Every block arrives with quiet intent.</p>
  </section>

  <section class="project-stack" data-sticky-stack>
    <article data-stack-card>Project One</article>
    <article data-stack-card>Project Two</article>
    <article data-stack-card>Project Three</article>
  </section>

  <footer data-footer-parallax>...</footer>
</main>
```

## Preloader Sequence

Use a preloader to set the cinematic tone, then hand off into the hero reveal.

```js
function initPreloader() {
  const loader = document.querySelector("[data-preloader]");
  const bar = document.querySelector("[data-preloader-bar]");
  if (!loader) return Promise.resolve();

  if (reduceMotion) {
    loader.remove();
    return Promise.resolve();
  }

  return new Promise((resolve) => {
    const tl = gsap.timeline({
      defaults: { ease: "power3.out" },
      onComplete: () => {
        loader.remove();
        resolve();
      },
    });

    tl.fromTo(bar, { scaleX: 0, transformOrigin: "left" }, { scaleX: 1, duration: 1.1 })
      .to(loader, { yPercent: -100, duration: 0.9, ease: "power4.inOut" }, "+=0.15");
  });
}
```

## Split Text Reveal

Use masked overflow containers. Avoid splitting text that contains links or meaningful inline markup.

```js
function splitWords(element) {
  if (element.dataset.splitReady === "true") return;

  const text = element.textContent || "";
  const parts = text.split(/(\s+)/);
  element.textContent = "";
  element.setAttribute("aria-label", text.trim());

  parts.forEach((part) => {
    if (!part.trim()) {
      element.appendChild(document.createTextNode(part));
      return;
    }

    const mask = document.createElement("span");
    const word = document.createElement("span");
    mask.className = "split-word-mask";
    word.className = "split-word";
    word.textContent = part;
    mask.setAttribute("aria-hidden", "true");
    mask.appendChild(word);
    element.appendChild(mask);
  });

  element.dataset.splitReady = "true";
}

function initSplitReveals() {
  if (reduceMotion) {
    gsap.set("[data-split-reveal]", { autoAlpha: 1 });
    return;
  }

  gsap.utils.toArray("[data-split-reveal]").forEach((element) => {
    splitWords(element);
    const words = element.querySelectorAll(".split-word");

    gsap.fromTo(
      words,
      { yPercent: 110, autoAlpha: 0, filter: "blur(8px)" },
      {
        yPercent: 0,
        autoAlpha: 1,
        filter: "blur(0px)",
        duration: 0.95,
        ease: "power4.out",
        stagger: 0.05,
        scrollTrigger: {
          trigger: element,
          start: "top 82%",
          once: true,
        },
      }
    );
  });
}
```

```css
.split-word-mask {
  display: inline-block;
  overflow: hidden;
  vertical-align: top;
}

.split-word {
  display: inline-block;
  will-change: transform, opacity, filter;
}
```

## Scroll-Triggered Reveals

Use these for normal sections. They should play once and feel composed, not twitchy.

```js
function initSectionReveals() {
  if (reduceMotion) {
    gsap.set("[data-story-section], [data-reveal-item]", { autoAlpha: 1, clearProps: "all" });
    return;
  }

  gsap.utils.toArray("[data-story-section]").forEach((section) => {
    const items = section.querySelectorAll("[data-reveal-item]");
    const targets = items.length ? items : section.children;

    gsap.fromTo(
      targets,
      { y: 36, autoAlpha: 0, filter: "blur(8px)" },
      {
        y: 0,
        autoAlpha: 1,
        filter: "blur(0px)",
        duration: 1,
        ease: "power4.out",
        stagger: 0.08,
        scrollTrigger: {
          trigger: section,
          start: "top 82%",
          once: true,
        },
      }
    );
  });
}
```

## Scroll-Linked Progression

Use scrubbed timelines for cinematic progression. Keep scrubbed animation linear and let the scroll position do the timing.

```js
function initProgressionScenes() {
  if (reduceMotion) return;

  gsap.utils.toArray("[data-progress-scene]").forEach((scene) => {
    const media = scene.querySelector("[data-progress-media]");
    const copy = scene.querySelectorAll("[data-progress-copy]");

    gsap.timeline({
      scrollTrigger: {
        trigger: scene,
        start: "top top",
        end: "+=140%",
        scrub: 1.1,
        pin: true,
        anticipatePin: 1,
      },
    })
      .fromTo(media, { scale: 1.08 }, { scale: 1, ease: "none" })
      .fromTo(copy, { autoAlpha: 0, y: 40 }, { autoAlpha: 1, y: 0, stagger: 0.15, ease: "none" }, 0.15);
  });
}
```

## Sticky Card Stack

Use `position: sticky` for layout, and ScrollTrigger for layered scale/depth. Earlier cards should recede as later cards arrive.

```css
[data-sticky-stack] {
  position: relative;
}

[data-stack-card] {
  position: sticky;
  top: 12vh;
  transform-origin: center top;
  will-change: transform, opacity;
}
```

```js
function initStickyCardStack() {
  if (reduceMotion) return;

  gsap.utils.toArray("[data-sticky-stack]").forEach((stack) => {
    const cards = gsap.utils.toArray(stack.querySelectorAll("[data-stack-card]"));

    cards.forEach((card, index) => {
      const nextCard = cards[index + 1];
      if (!nextCard) return;

      gsap.to(card, {
        scale: 0.92 + index * 0.015,
        autoAlpha: 0.72,
        y: -24,
        ease: "none",
        scrollTrigger: {
          trigger: nextCard,
          start: "top 78%",
          end: "top 24%",
          scrub: true,
          invalidateOnRefresh: true,
        },
      });
    });
  });
}
```

## Parallax

Use parallax for hero images, background layers, and footer reveals. Keep distance small.

```js
function initParallax() {
  if (reduceMotion) return;

  gsap.utils.toArray("[data-parallax-layer]").forEach((layer) => {
    const speed = Number(layer.dataset.speed || -0.16);
    const section = layer.closest("[data-parallax-section]") || layer;

    gsap.to(layer, {
      y: () => window.innerHeight * speed,
      ease: "none",
      scrollTrigger: {
        trigger: section,
        start: "top bottom",
        end: "bottom top",
        scrub: 1,
        invalidateOnRefresh: true,
      },
    });
  });
}
```

Footer parallax reveal:

```js
function initFooterReveal() {
  if (reduceMotion) return;

  const footer = document.querySelector("[data-footer-parallax]");
  if (!footer) return;

  gsap.fromTo(
    footer,
    { yPercent: -12, autoAlpha: 0.85 },
    {
      yPercent: 0,
      autoAlpha: 1,
      ease: "none",
      scrollTrigger: {
        trigger: footer,
        start: "top bottom",
        end: "top 45%",
        scrub: 1,
      },
    }
  );
}
```

## Build Order
1. Build the static page first.
2. Add preloader and hero entrance.
3. Add split text reveals.
4. Add section-by-section reveals.
5. Add sticky card stack progression.
6. Add parallax layers.
7. Add scrubbed pinned scenes only where the story needs them.
8. Add reduced-motion and touch fallbacks.
9. Run browser QA across desktop and mobile.

## Prompt Template

```txt
Create a cinematic scroll-driven landing page with smooth Lenis scrolling, GSAP ScrollTrigger animations, staggered text reveals, sticky card stack progression, parallax backgrounds, scroll-scrubbed transitions, section-by-section storytelling, and an immersive preloader animation. Use layered depth, scaling transitions, progressive opacity changes, and smooth viewport-triggered motion for a premium editorial experience.
```

## QA Checklist
- Content is readable with JavaScript disabled.
- Reduced-motion users see static content and no smooth-scroll layer.
- Scroll-triggered reveals play once.
- Scroll-linked scenes use `scrub` intentionally.
- Sticky cards do not overlap the footer or trap the page.
- Parallax movement stays subtle and does not harm readability.
- Preloader exits reliably even if images load slowly.
- `ScrollTrigger.refresh()` runs after images/fonts/layout shifts.
- Mobile has simplified pinning or no pinning if performance drops.


---
Source attribution: MengTo
Original project: https://github.com/MengTo/Skills
License: MIT
License information: https://opensource.org/license/mit
Original upstream instructions; downloaded from Dave AI.

## Upstream license notice

MIT License

Copyright (c) 2026 Gabriel Moreira

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.



# Dave AI resource metadata

Creator / publisher: MengTo
Original project: https://github.com/MengTo/Skills
Attribution basis: Upstream repository explicitly recorded in package mirror path

Fields of work: Design, Development & Engineering, Marketing
Roles: Content Marketer, Frontend Developer, Graphic Designer, Product Designer, UX Designer
Specialties: Cross Platform, Design, Frontend
Tools: Gsap, Lenis
Country applicability: Country not specified
Classification basis: Source catalog labels
Instruction SHA-256: 3e203d1a38917004396f07b5887418e9e13dc832506754f5a4ad6303525b1572
