Apple HIG: Inputs
Design Apple-platform input interactions for touch, keyboard, pointer, Pencil, controllers, spatial gestures and supported device sensors, with accessible alternatives.
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Design Apple-platform input interactions for touch, keyboard, pointer, Pencil, controllers, spatial gestures and supported device sensors, with accessible alternatives.
Apple Human Interface Guidelines for platform-specific design.
Develop native iOS applications with Swift/SwiftUI. Masters iOS 18, SwiftUI, UIKit integration, Core Data, networking, and App Store optimization.
End-to-end iOS red-team pipeline
Build iPhone app screens that feel native: navigation, sheets, Dynamic Type, dark mode, permissions and paywalls, checked on small and large iPhones.
Expert patterns for Kotlin Coroutines and Flow, covering structured concurrency, error handling, and testing.
Manage and secure company devices with MDM solutions
Develop React Native, Flutter, or native mobile apps with modern architecture patterns. Masters cross-platform development, native integrations, offline sync, and app store optimization.
Authorized Android/iOS application reverse engineering and security testing: APK/IPA analysis, runtime instrumentation (Frida/Objection), SSL-pinning and jailbreak/root-detection bypass, per OWASP MASTG.
Expert in secure mobile coding practices specializing in input validation, WebView security, and mobile-specific security patterns.
Use when implementing or debugging ANY network request, API call, or data fetching. Covers fetch API, React Query, SWR, error handling, caching, offline support, and Expo Router data loaders (`useLoaderData`).
Architecture and integration patterns for React Native development with Expo, including navigation, state management, native modules, and offline-first architecture.
Scaffold a new mobile page/screen using the StyleSeed layout patterns
Guidelines for upgrading Expo SDK versions and fixing dependency issues
Creates breathtaking iOS/Mac and web apps with organic, non-AI aesthetic. Expert in SwiftUI, React animations, physics-based motion, and human-crafted design. Use for iOS/Mac app UI, React/Vue
Expert in Windows 3.1 era sound vocabulary for modern web/mobile apps. Creates satisfying retro UI sounds using CC-licensed 8-bit audio, Web Audio API, and haptic coordination. Activate on
Implements Mobile Application Management (MAM) policies to protect enterprise
Mobile game development principles. Touch input, battery, performance, app stores.
Build 3D and AR apps with the SceneView SDK in Jetpack Compose, SwiftUI (iOS/macOS/visionOS via SceneViewSwift), Web (Filament.js), Flutter and React Native. Use whenever the user asks for "3D in Compose", "AR with ARCore in Compose", a model viewer, or any cross-platform 3D/AR app where the depe...
Use when ANY Metal porting issue occurs - black screen, rendering artifacts, shader errors, wrong colors, performance regressions, GPU crashes
20 years Weta/Pixar experience in real-time graphics, Metal shaders, and visual effects. Expert in MSL shaders, PBR rendering, tile-based deferred rendering (TBDR), and GPU debugging. Activate
Use when converting shaders or looking up API equivalents - GLSL to MSL, HLSL to MSL, GL/DirectX to Metal mappings, MTKView setup code
Haptic feedback patterns for mobile games using Vibration API. Use when adding tactile feedback.
Use when building 3D content, AR experiences, or spatial computing with RealityKit. Covers ECS architecture, SwiftUI integration, RealityView, AR anchors, materials, physics, interaction, multiplayer, performance.
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