Refactor and review SwiftUI view files with strong defaults for small dedicated subviews, MV-over-MVVM data flow, stable view trees, explicit dependency injection, and correct Observation usage. Use when cleaning up a SwiftUI view, splitting long bodies, removing inline actions or side effects, r...
OpenClawDevelopment & Engineering
vabole
Swift concurrency patterns — actors, structured concurrency, cancellation, async streams, GCD migration, strict-concurrency diagnostics, common bug patterns. Use when writing, reviewing, or debugging concurrent Swift code.
OpenClawDevelopment & Engineering
vabole
Scaffold, build, and package SwiftPM-based macOS apps without an Xcode project. Use when you need a from-scratch macOS app layout, SwiftPM targets/resources, a custom .app bundle assembly script, or signing/notarization/appcast steps outside Xcode.
OpenClawDevelopment & Engineering
vabole
Best practices and example-driven guidance for building SwiftUI views and components, including navigation hierarchies, custom view modifiers, and responsive layouts with stacks and grids. Use when creating or refactoring SwiftUI UI, designing tab architecture with TabView, composing screens with...
OpenClawDesign
vabole
Audit and improve SwiftUI runtime performance from code review and architecture. Use for requests to diagnose slow rendering, janky scrolling, high CPU/memory usage, excessive view updates, or layout thrash in SwiftUI apps, and to provide guidance for user-run Instruments profiling when code revi...
OpenClawDevelopment & Engineering
vabole
SwiftData patterns — autosave, relationships, dangerous predicates, CloudKit constraints, indexing, class inheritance. Use when writing, reviewing, or debugging SwiftData code.
ClaudeCodexCursorDevelopment & Engineering
vabole
Swift Charts patterns — marks, axes, selection, styling, composition, Chart3D, accessibility, and Audio Graph. Use when building or improving charts in SwiftUI.
ClaudeCodexCursorDevelopment & Engineering
vabole
iOS Simulator utility commands for screenshots, resizing, and common operations. Use these commands when taking simulator screenshots, resizing images for API compatibility, or performing common simulator operations.
OpenClawDevelopment & Engineering
vabole
SwiftUI animation patterns — implicit/explicit animations, transitions, phase/keyframe animations, the Animatable protocol, and the @Animatable macro. Use when implementing animations, transitions, or motion in SwiftUI views.
ClaudeCodexOpenClawDevelopment & Engineering
vabole
Index of Apple developer documentation for iOS, macOS, and related frameworks. Use when looking up what APIs exist in a framework, browsing available documentation, or deciding what docs to fetch. Covers SwiftUI, UIKit, Core Animation (QuartzCore), XCTest, HealthKit, Combine, SwiftData, and more.
OpenClawDevelopment & Engineering
vabole
API reference: StoreKit 2. Product, Transaction, subscriptions, StoreView, SubscriptionStoreView.
OpenClawDevelopment & Engineering
vabole
API reference: TipKit. Tip protocol, TipView, PopoverTipView, Tips.configure, inline and popover tips.
OpenClawDevelopment & Engineering
vabole