831,368 AI resources indexedWorking toward the world’s largest AI resource index.

Agent skills

Reusable instructions for compatible AI agents.

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Counts cover every published resource in this section. A resource can belong to several fields and platforms.

Resources

19 resources
Search stays within agent skills.
Agent skill

dojo-state

Use when managing game state with Zustand in dojo.js. Triggers: dojo state, zustand dojo, game state, createDojoStore, optimistic update, getEntity, mergeEntities, state management, revert transaction

OpenClawDevelopment & Engineering
dojoengine
Agent skill

dojo-entities

Use when querying, fetching, or subscribing to game entities in dojo.js. Triggers: entity query, fetch entities, useModel, useEntityQuery, ToriiQueryBuilder, subscribe entities, getEntities, entity subscription, model data

OpenClawDevelopment & Engineering
dojoengine
Agent skill

dojo-transactions

Use when executing game actions and sending transactions in dojo.js. Triggers: send transaction, execute action, dojo action, contract call, DojoProvider, execute, sendMessage, batch transaction, invoke

OpenClawDevelopment & Engineering
dojoengine
Agent skill

dojo-events

Use when subscribing to game events and tracking tokens in dojo.js. Triggers: subscribe events, game events, token balance, event query, achievements, event subscription, onTokenBalanceUpdated, activity tracking

OpenClawDevelopment & Engineering
dojoengine
Agent skill

dojo-debug

Use when debugging and troubleshooting dojo.js applications. Triggers: dojo error, torii connection, entity not found, type mismatch, debug dojo, troubleshoot, subscription error, sync issues

OpenClawDevelopment & Engineering
dojoengine
Agent skill · Reference

dojo-integration-test

Agent skill for Backend Developer, DevOps / SRE, QA / Test Engineer, published by dojoengine. Project details and file access are provided by the publisher.

OpenClawDevelopment & Engineering
dojoengine
Agent skill · Reference

dojo-wallets

Agent skill for Frontend Developer, Backend Developer, Product Manager, published by dojoengine. Project details and file access are provided by the publisher.

OpenClawDevelopment & Engineering
dojoengine
Agent skill

Dojo Model Generation

Create Dojo models for storing game state with proper key definitions, trait derivations, and ECS patterns. Use when defining game entities, components, or state structures.

OpenClawDevelopment & Engineering
dojoengine53
Agent skill

Dojo Test Generation

Write tests for Dojo models and systems using spawn_test_world, cheat codes, and assertions. Use when testing game logic, verifying state changes, or ensuring system correctness.

OpenClawDevelopment & Engineering
dojoengine53
Agent skill

Dojo System Generation

Create Dojo systems that implement game logic, modify model state, and handle player actions. Use when implementing game mechanics, player commands, or automated logic.

OpenClawDevelopment & Engineering
dojoengine53
Agent skill

Dojo Tokens

Implement, deploy, and index ERC20 and ERC721 tokens in Dojo. Use when adding token contracts, deploying them, or configuring Torii to index balances and transfers.

OpenClawDevelopment & Engineering
dojoengine53

Platform labels describe intended use. Read each resource's author credits, requirements and available access methods.