3d-spatial
Use when working in Blender, Unity 3D, Unreal Engine, Cinema 4D, VR/AR applications, or any three-dimensional animation work.
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Reusable instructions for compatible AI agents.
Counts cover every published resource in this section. A resource can belong to several fields and platforms.
Use when working in Blender, Unity 3D, Unreal Engine, Cinema 4D, VR/AR applications, or any three-dimensional animation work.
Blender to engine pipeline skill for GLTF/FBX export.
Agent skill for Frontend Developer, Backend Developer, Product Designer, published by Philipp Thoss. Project details and file access are provided by the publisher.
Agent skill for Frontend Developer, Backend Developer, UX Designer, published by Philipp Thoss. Project details and file access are provided by the publisher.
Agent skill for Frontend Developer, Backend Developer, Full-Stack Developer, published by ComeOnOliver. Project details and file access are provided by the publisher.
Agent skill for Frontend Developer, Backend Developer, Full-Stack Developer, published by ComeOnOliver. Project details and file access are provided by the publisher.
Agent skill for Game Developer, Frontend Developer, Backend Developer, published by meghal86. Project details and file access are provided by the publisher.
Agent skill for Frontend Developer, Backend Developer, Game Developer, published by Dev-GOM. Project details and file access are provided by the publisher.
Agent skill for Frontend Developer, Backend Developer, UX Designer, published by ECNU-ICALK. Project details and file access are provided by the publisher.
Agent skill for Data Scientist, ML / AI Engineer, Backend Developer, published by GeorgeDoors888. Project details and file access are provided by the publisher.
Agent skill for Frontend Developer, Backend Developer, Full-Stack Developer, published by diegosouzapw. Project details and file access are provided by the publisher.
Game art principles. Visual style selection, asset pipeline, animation workflow.
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