dojo-client
Agent skill for Frontend Developer, Game Developer, Product Manager, published by steebchen. Project details and file access are provided by the publisher.
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Agent skill for Frontend Developer, Game Developer, Product Manager, published by steebchen. Project details and file access are provided by the publisher.
Agent skill for Backend Developer, DevOps / SRE, QA / Test Engineer, published by dojoengine. Project details and file access are provided by the publisher.
Create Dojo models for storing game state with proper key definitions, trait derivations, and ECS patterns. Use when defining game entities, components, or state structures.
Create Dojo systems that implement game logic, modify model state, and handle player actions. Use when implementing game mechanics, player commands, or automated logic.
Implement, deploy, and index ERC20 and ERC721 tokens in Dojo. Use when adding token contracts, deploying them, or configuring Torii to index balances and transfers.
Integrate Dojo with game clients for JavaScript, Unity, Unreal, Rust, and other platforms. Generate typed bindings and connection code. Use when connecting frontends or game engines to your Dojo world.
Review Dojo code for best practices, common mistakes, security issues, and optimization opportunities. Use when auditing models, systems, tests, or preparing for deployment.
Configure Scarb.toml, dojo profiles, world settings, and dependencies. Use when setting up project configuration, managing dependencies, or configuring deployment environments.
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