Specify a webhook-driven task for OpenClaw
Describe event inputs, validation, deduplication, and intended actions before integration work.
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gRPC high-performance RPC framework with protobuf. Use for service communication.
---
name: grpc-322af9fd5e93
description: Expert gRPC assistance covering Protocol Buffers (proto3), unary and streaming RPCs, HTTP/2 multiplexing, interceptors, and client generation. Use when designing low-latency inter-service communication, polyglot microservice RPCs, or real-time bi-directional streaming.
---
# gRPC
gRPC is a modern open-source high-performance Remote Procedure Call (RPC) framework that can run in any environment. It uses Protocol Buffers (Protobuf) as its Interface Definition Language (IDL).
## When to Use
- **Low-Latency Microservice Communication**: High-throughput inter-service RPCs requiring binary Protobuf serialization and HTTP/2 multiplexing.
- **Polyglot Systems**: Generating strongly-typed, idiomatic client and server stubs across Go, Rust, Java, Python, C++, and Node.js.
- **Bidirectional Streaming**: Real-time communication pipelines requiring continuous duplex message exchanges over a single TCP connection.
- **Internal Cluster Mesh Traffic**: Connecting services behind the API gateway with minimal CPU and bandwidth serialization overhead.
## Quick Start
```protobuf
// service.proto
syntax = "proto3";
service Greeter {
rpc SayHello (HelloRequest) returns (HelloReply) {}
}
message HelloRequest {
string name = 1;
}
message HelloReply {
string message = 1;
}
```
```go
// Server (Go)
func (s *server) SayHello(ctx context.Context, in *pb.HelloRequest) (*pb.HelloReply, error) {
return &pb.HelloReply{Message: "Hello " + in.GetName()}, nil
}
```
## Core Concepts
### Protocol Buffers (proto3) Contract Definition
Compact binary serialization defined independently of programming languages:
```protobuf
// proto/payment/v1/payment.proto
syntax = "proto3";
package payment.v1;
option go_package = "example.com/payment/v1;paymentv1";
service PaymentService {
rpc ProcessPayment (ProcessPaymentRequest) returns (ProcessPaymentResponse);
}
message ProcessPaymentRequest {
string order_id = 1;
int64 amount_cents = 2;
string currency = 3;
}
message ProcessPaymentResponse {
string transaction_id = 1;
bool is_successful = 2;
}
```
### HTTP/2 Multiplexing & Binary Framing
Multiple concurrent RPC calls share a single TCP connection without head-of-line blocking:
```text
TCP Connection
├── Stream 1: ProcessPayment(Req #1) ──→ Response #1
├── Stream 2: ProcessPayment(Req #2) ──→ Response #2
└── Stream 3: ServerStream(Telemetry) ──→ Frame A -> Frame B -> Frame C
```
### gRPC Interceptors (Middleware Pipeline)
Intercepts incoming and outgoing calls to inject authentication, tracing, and logging:
```go
// server.go: Unary Server Interceptor
func loggingInterceptor(ctx context.Context, req interface{}, info *grpc.UnaryServerInfo, handler grpc.UnaryHandler) (interface{}, error) {
start := time.Now()
resp, err := handler(ctx, req)
log.Printf("method=%s duration=%s err=%v", info.FullMethod, time.Since(start), err)
return resp, err
}
```
## Common Patterns
### Server Streaming RPC for Real-Time Updates
**Problem**: Polling server for updates wastes bandwidth and introduces latency.
**Solution**: Implement server streaming in Protocol Buffers.
```protobuf
// service.proto
syntax = "proto3";
package telemetry;
service SensorService {
rpc StreamMetrics (MetricsRequest) returns (stream MetricData);
}
message MetricsRequest { string device_id = 1; }
message MetricData { double cpu = 1; double memory = 2; int64 timestamp = 3; }
```
```go
// server.go
func (s *server) StreamMetrics(req *pb.MetricsRequest, stream pb.SensorService_StreamMetricsServer) error {
for {
metric := &pb.MetricData{Cpu: 42.5, Memory: 81.2, Timestamp: time.Now().Unix()}
if err := stream.Send(metric); err != nil {
return err
}
time.Sleep(1 * time.Second)
}
}
```
## Best Practices
**Do**:
- Reuse gRPC Channels: Keep gRPC client connections open; initializing new connections on every request destroys HTTP/2 performance.
- Propagate Context Deadlines / Timeouts: Always attach timeouts to client contexts (`context.WithTimeout`) to prevent hanging RPCs.
- Use Protocol Buffer Field Numbers Conservatively: Never change or delete field tag numbers; mark deprecated tags with `reserved`.
- Implement gRPC Health Checking Protocol: Expose standard `grpc.health.v1.Health` for Kubernetes liveness and readiness probes.
**Don't**:
- Expose raw gRPC directly to public web browsers: Use gRPC-Web or an API Gateway (Envoy/Kong) to translate HTTP/JSON.
- Send massive single messages: Split multi-megabyte payloads into streaming chunks or use an object store with claim-check keys.
- Ignore status codes: Use canonical gRPC status codes (`codes.NotFound`, `codes.InvalidArgument`) rather than generic errors.
## Troubleshooting
| Error | Cause | Solution |
| :------------------- | :----------------------------------- | :---------------------------------------- |
| `Unavailable (14)` | Server down or network issue. | Implement Exponential Backoff Retry. |
| `Unimplemented (12)` | Service method not found. | Re-generate code and check `.proto` sync. |
| `Message too large` | Payload exceeds limit (4MB default). | Increase limit or use Streaming. |
## References
- [gRPC.io](https://grpc.io/)
- [Protocol Buffers](https://protobuf.dev/)
---
name: grpc-322af9fd5e93
description: Expert gRPC assistance covering Protocol Buffers (proto3), unary and streaming RPCs, HTTP/2 multiplexing, interceptors, and client generation. Use when designing low-latency inter-service communication, polyglot microservice RPCs, or real-time bi-directional streaming.
---
# gRPC
gRPC is a modern open-source high-performance Remote Procedure Call (RPC) framework that can run in any environment. It uses Protocol Buffers (Protobuf) as its Interface Definition Language (IDL).
## When to Use
- **Low-Latency Microservice Communication**: High-throughput inter-service RPCs requiring binary Protobuf serialization and HTTP/2 multiplexing.
- **Polyglot Systems**: Generating strongly-typed, idiomatic client and server stubs across Go, Rust, Java, Python, C++, and Node.js.
- **Bidirectional Streaming**: Real-time communication pipelines requiring continuous duplex message exchanges over a single TCP connection.
- **Internal Cluster Mesh Traffic**: Connecting services behind the API gateway with minimal CPU and bandwidth serialization overhead.
## Quick Start
```protobuf
// service.proto
syntax = "proto3";
service Greeter {
rpc SayHello (HelloRequest) returns (HelloReply) {}
}
message HelloRequest {
string name = 1;
}
message HelloReply {
string message = 1;
}
```
```go
// Server (Go)
func (s *server) SayHello(ctx context.Context, in *pb.HelloRequest) (*pb.HelloReply, error) {
return &pb.HelloReply{Message: "Hello " + in.GetName()}, nil
}
```
## Core Concepts
### Protocol Buffers (proto3) Contract Definition
Compact binary serialization defined independently of programming languages:
```protobuf
// proto/payment/v1/payment.proto
syntax = "proto3";
package payment.v1;
option go_package = "example.com/payment/v1;paymentv1";
service PaymentService {
rpc ProcessPayment (ProcessPaymentRequest) returns (ProcessPaymentResponse);
}
message ProcessPaymentRequest {
string order_id = 1;
int64 amount_cents = 2;
string currency = 3;
}
message ProcessPaymentResponse {
string transaction_id = 1;
bool is_successful = 2;
}
```
### HTTP/2 Multiplexing & Binary Framing
Multiple concurrent RPC calls share a single TCP connection without head-of-line blocking:
```text
TCP Connection
├── Stream 1: ProcessPayment(Req #1) ──→ Response #1
├── Stream 2: ProcessPayment(Req #2) ──→ Response #2
└── Stream 3: ServerStream(Telemetry) ──→ Frame A -> Frame B -> Frame C
```
### gRPC Interceptors (Middleware Pipeline)
Intercepts incoming and outgoing calls to inject authentication, tracing, and logging:
```go
// server.go: Unary Server Interceptor
func loggingInterceptor(ctx context.Context, req interface{}, info *grpc.UnaryServerInfo, handler grpc.UnaryHandler) (interface{}, error) {
start := time.Now()
resp, err := handler(ctx, req)
log.Printf("method=%s duration=%s err=%v", info.FullMethod, time.Since(start), err)
return resp, err
}
```
## Common Patterns
### Server Streaming RPC for Real-Time Updates
**Problem**: Polling server for updates wastes bandwidth and introduces latency.
**Solution**: Implement server streaming in Protocol Buffers.
```protobuf
// service.proto
syntax = "proto3";
package telemetry;
service SensorService {
rpc StreamMetrics (MetricsRequest) returns (stream MetricData);
}
message MetricsRequest { string device_id = 1; }
message MetricData { double cpu = 1; double memory = 2; int64 timestamp = 3; }
```
```go
// server.go
func (s *server) StreamMetrics(req *pb.MetricsRequest, stream pb.SensorService_StreamMetricsServer) error {
for {
metric := &pb.MetricData{Cpu: 42.5, Memory: 81.2, Timestamp: time.Now().Unix()}
if err := stream.Send(metric); err != nil {
return err
}
time.Sleep(1 * time.Second)
}
}
```
## Best Practices
**Do**:
- Reuse gRPC Channels: Keep gRPC client connections open; initializing new connections on every request destroys HTTP/2 performance.
- Propagate Context Deadlines / Timeouts: Always attach timeouts to client contexts (`context.WithTimeout`) to prevent hanging RPCs.
- Use Protocol Buffer Field Numbers Conservatively: Never change or delete field tag numbers; mark deprecated tags with `reserved`.
- Implement gRPC Health Checking Protocol: Expose standard `grpc.health.v1.Health` for Kubernetes liveness and readiness probes.
**Don't**:
- Expose raw gRPC directly to public web browsers: Use gRPC-Web or an API Gateway (Envoy/Kong) to translate HTTP/JSON.
- Send massive single messages: Split multi-megabyte payloads into streaming chunks or use an object store with claim-check keys.
- Ignore status codes: Use canonical gRPC status codes (`codes.NotFound`, `codes.InvalidArgument`) rather than generic errors.
## Troubleshooting
| Error | Cause | Solution |
| :------------------- | :----------------------------------- | :---------------------------------------- |
| `Unavailable (14)` | Server down or network issue. | Implement Exponential Backoff Retry. |
| `Unimplemented (12)` | Service method not found. | Re-generate code and check `.proto` sync. |
| `Message too large` | Payload exceeds limit (4MB default). | Increase limit or use Streaming. |
## References
- [gRPC.io](https://grpc.io/)
- [Protocol Buffers](https://protobuf.dev/)
Imported from the listed AgentSkill.sh category. Complete supplied package files and notices are retained. Required external tools and credentials are not installed. No bundled code was executed during import. Individual agent task behavior has not been tested.