cad-modeling
Expert skill for parametric 3D CAD model development with design intent and configuration management
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Expert skill for parametric 3D CAD model development with design intent and configuration management
Use this skill when users mention "sync design tokens", "Figma to code", "design system sync", "token drift", "keep tokens in sync", or want to synchronize design tokens between Figma and codebase bidirectionally with automatic drift detection and conflict resolution.
Help users understand and build design engineering capabilities. Use when someone is creating a design engineering function, hiring design engineers, or bridging the gap between design and engineering teams.
Consult Gemini AI for architecture alternatives, design trade-offs, and brainstorming. Use when seeking different perspectives on design, evaluating architectural approaches, comparing solutions, or generating creative ideas.
Transform design tokens across multiple formats and platforms. Parse W3C design token format, transform to CSS/SCSS/JS/iOS/Android, handle token aliases and references, and generate documentation.
Generate Figma mockups from wrangler specifications with hierarchical file structure and approval tracking
Expert accessibility tester specializing in WCAG compliance, inclusive design, and universal access. Masters screen reader compatibility, keyboard navigation, and assistive technology integration with focus on creating barrier-free digital experiences.
Skill describing how to interpret, enforce, and evolve design-dna.json across projects. Used by design-system-architect, builders, and gate agents.
Specialized skill for geometric dimensioning and tolerancing specification per ASME Y14.5 and ISO 1101
Enhances usability by promoting consistent behaviors and appearances in design systems, improving user experience and trust.
Use when building game systems, implementing Unity/Unreal features, or optimizing game performance. Invoke for Unity, Unreal, game patterns, ECS, physics, networking, performance optimization.
Use when ANY Metal porting issue occurs - black screen, rendering artifacts, shader errors, wrong colors, performance regressions, GPU crashes
Launch Baldur's Gate 3 through Steam on macOS and load saved games using macos-automator and peekaboo MCP servers. Designed for testing bg3se-macos (Script Extender) development. Use when: (1) launching BG3 from Steam, (2) loading a BG3 saved game, (3) testing SE mod injection, (4) user asks to "...
Three.js 3D building system with spatial indexing, structural physics, and multiplayer networking. Use when creating survival games, sandbox builders, or any game with player-constructed structures. Covers performance optimization (spatial hash grids, octrees, chunk loading), structural validatio...
Use when managing game state with Zustand in dojo.js. Triggers: dojo state, zustand dojo, game state, createDojoStore, optimistic update, getEntity, mergeEntities, state management, revert transaction
This skill should be used when creating Daggerheart adversaries, building stat blocks, designing encounters, or determining enemy difficulty. Invoke when the GM needs to create enemies, generate adversary stat blocks, calculate Battle Points for encounter balance, or reference adversary types (Br...
Guide for game hacking techniques and cheat development. Use this skill when researching memory manipulation, code injection, ESP/aimbot development, overlay rendering, or game exploitation methodologies.
This skill should be used when the GM needs storytelling techniques, handling player failure, NPC creation, scene pacing, or improv principles. Triggers on "fail forward", "succeed at cost", "yes and", "how do you want to do this", "NPC motivation", "scene transitions", "player agency".
Use when converting shaders or looking up API equivalents - GLSL to MSL, HLSL to MSL, GL/DirectX to Metal mappings, MTKView setup code
Add private functions from game DLLs (server.dll/engine.dll) to metamod plugins using signature scanning and symbol lookup. Use when adding new private function hooks that require IDA Pro analysis, signature creation, cross-platform support (Windows/Linux), and runtime function pointer filling.
Guide for understanding anti-cheat systems and bypass techniques. Use this skill when researching game protection systems (EAC, BattlEye, Vanguard), anti-cheat architecture, detection methods, or bypass strategies.
Develop the BG3 Script Extender macOS port using Ghidra for reverse engineering. Use this skill when: (1) Working on bg3se-macos port development or debugging (2) Using Ghidra to discover offsets, function addresses, or data structures in BG3 (3) Implementing new Lua APIs (Ext.*, Osi.*) for macOS...
Take a screenshot of Unity Editor windows and save as PNG image. Use when you need to: (1) Screenshot the Game View, Scene View, Console, Inspector, or other windows, (2) Capture current visual state for debugging or documentation, (3) Save what the Editor looks like as an image file.
Input validation and anti-cheat patterns for multiplayer servers. Use when implementing server-side validation.
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