design-brief-generator
Generate comprehensive design briefs for design projects. Use this skill when designers ask to "create a design brief", "structure a design project", "define design requirements", or need help planning design work.
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Generate comprehensive design briefs for design projects. Use this skill when designers ask to "create a design brief", "structure a design project", "define design requirements", or need help planning design work.
Expert skill for parametric 3D CAD model development with design intent and configuration management
Use this skill when users mention "sync design tokens", "Figma to code", "design system sync", "token drift", "keep tokens in sync", or want to synchronize design tokens between Figma and codebase bidirectionally with automatic drift detection and conflict resolution.
Consult Gemini AI for architecture alternatives, design trade-offs, and brainstorming. Use when seeking different perspectives on design, evaluating architectural approaches, comparing solutions, or generating creative ideas.
Transform design tokens across multiple formats and platforms. Parse W3C design token format, transform to CSS/SCSS/JS/iOS/Android, handle token aliases and references, and generate documentation.
Generate Figma mockups from wrangler specifications with hierarchical file structure and approval tracking
Specialized skill for geometric dimensioning and tolerancing specification per ASME Y14.5 and ISO 1101
Enhances usability by promoting consistent behaviors and appearances in design systems, improving user experience and trust.
Use when designing game feel, player feedback systems, or when creating animations that enhance gameplay and player satisfaction.
Optimize 8-bit animations for smooth performance. Apply when creating animated pixel art, game UI effects, or any retro-styled animations.
Weapon and item design documentation. Use when designing weapons, creating item systems, balancing equipment, or designing consumables.
Game Design Document creation and structure. Use when no GDD exists in the project, starting a new game project, major feature requires design documentation, GDD needs updating due to changes, or preparing for prototype or production.
Character and class design documentation. Use when designing character archetypes, creating class systems, defining abilities and skills, balancing character stats, or designing progression systems.
Core gameplay loop design documentation. Use when defining the core gameplay loop, mapping the player experience over time, designing session structures, or identifying pacing issues.
Map and level design documentation. Use when designing map layouts, creating level templates, placing loot and spawns, designing flow and pacing, or creating navigation systems.
Game mechanics documentation and design. Use when designing core gameplay systems, documenting player actions and responses, balancing game systems, or explaining mechanics to developers.
Integration with thermite-design skill for structured game design sessions. Use when user mentions thermite, design session, creative team, retreat, running GDD creation sessions, generating design artifacts, updating decision logs, simulating creative team discussions, validating against design ...
Create documentation with gaming-specific examples, retro styling, and 8-bit terminology. Apply when documenting gaming blocks, RPG components, or retro-styled UI elements.
Analyzing asset impact on gameplay and player experience. Use when evaluating how 3D assets affect gameplay mechanics, analyzing audio assets for immersive experience, assessing texture and visual impact on performance, balancing asset quality vs. technical constraints, or guiding asset optimizat...
Transforms vague game concepts into structured designs through a detailed five-step workflow, enhancing game development clarity.
This skill emphasizes minimizing user surprise in system interactions, enhancing UX through predictable behaviors and clear communication.
Generate app icons (SVG/PNG) and launcher icons for Android Flutter apps. Use when creating UI icons, launcher icons, or platform-ready icon assets. Handles sizing, formats, and flutter_launcher_icons integration.
Design iOS apps following Apple's Human Interface Guidelines. Generate native components, validate designs, and ensure accessibility compliance for iPhone, iPad, and Apple Watch.
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