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Game Development

Game development orchestrator.

Installable skillMITBy DokhacgiakhoaUpdated Oct 31, 2026
INTENDED FORClaude CodeCodexOpenClawCursorInstall in a listed agent.

instructions.md

---
name: game-development-52ceda6c0944
description: Game development orchestrator.
category: development
version: 4.1.0-fractal
layer: master-skill
---

# Game Development

> **Orchestrator skill** that provides core principles and routes to specialized sub-skills.

---

## When to Use This Skill

You are working on a game development project. This skill teaches the PRINCIPLES of game development and directs you to the right sub-skill based on context.

---

## Sub-Skill Routing

## 🧠 Knowledge Modules (Fractal Skills)

### 1. [Platform Selection](./sub-skills/platform-selection.md)
### 2. [Dimension Selection](./sub-skills/dimension-selection.md)
### 3. [Specialty Areas](./sub-skills/specialty-areas.md)
### 4. [1. The Game Loop](./sub-skills/1-the-game-loop.md)
### 5. [2. Pattern Selection Matrix](./sub-skills/2-pattern-selection-matrix.md)
### 6. [3. Input Abstraction](./sub-skills/3-input-abstraction.md)
### 7. [4. Performance Budget (60 FPS = 16.67ms)](./sub-skills/4-performance-budget-60-fps-1667ms.md)
### 8. [5. AI Selection by Complexity](./sub-skills/5-ai-selection-by-complexity.md)
### 9. [6. Collision Strategy](./sub-skills/6-collision-strategy.md)
### 10. [Example 1: "I want to make a browser-based 2D platformer"](./sub-skills/example-1-i-want-to-make-a-browser-based-2d-platformer.md)
### 11. [Example 2: "Mobile puzzle game for iOS and Android"](./sub-skills/example-2-mobile-puzzle-game-for-ios-and-android.md)
### 12. [Example 3: "Multiplayer VR shooter"](./sub-skills/example-3-multiplayer-vr-shooter.md)

Platform guidance

Imported from the listed AgentSkill.sh category. Complete supplied package files and notices are retained. Required external tools and credentials are not installed. No bundled code was executed during import. Individual agent task behavior has not been tested.